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在gamefaqs上看到的,简单的翻译了一下,翻译的匆忙,勿拍砖
Okay, now that I've spent over 30 hours playing the game, unlocked every character, beaten the Story Mode with almost every character, beaten 57/60 Floors in Tower of Lost Souls, and created 25+ CASes, here are my likes and dislikes.
游戏进行30多个钟头,已经得到所有的人物,也几乎用所有的人通了故事模式,落魂之塔(Tower of Lost Souls,应该是故事里面的迷宫)到了第57层(总共60层),自创了25个新人,简单的叙述一下对游戏的优点和不足
优点
- 画面唯美,所有的人物在神机里看起来让人心旷神怡
The graphics are amazing, it's awesome to see all of my favorite characters in next-gen, high-resolution graphics.
- 所有的女性看起来都非常非常非常赞,特别是头部以下腹部以上
All of the girls are so incredibly hot and their breasts are so big and beautiful.
- 新人创造系统非常的完善并且容易控制;所有的新人看起来和自带人物一样好(有些看起来更棒);让自创女性穿上某些妈妈不想看的服装是本作最大乐趣之一
The CaS system is very detailed and user-friendly, all of the CaSes look just as good if not better than the main characters, and it's so much fun to dress girls up in sexy outfits and then make them as busty as I want.
- 游戏本身则非常有趣,最近刚刚达到1000次攻击和1000次防御,但是厮杀依然很有吸引力
The gameplay is super fun, I recently reached over 1,000 attacks launched and over 1,000 attacks blocked, and I am still having a blast fighting enemies.
缺点
- 和sc3不同,故事模式非常的单一
The Story Mode is very bare-bones. SC3 had a wonderful story mode that set it apart from other fighting games...most fighting games just show you two characters fighting in a stage with no explanation whatsoever as to why they wanted to be there, how they got there, or why they are fighting. SC3 actually told the story of what the characters were up to, why they wanted to travel to certain lands, how they wound up getting into fights, and even let you pick their choices! It was amazing. But SC4's story mode is just an Arcade Mode with a text intro, two very short cutscenes, and an ending cutscene.
- 没有像sc3那样有特点的的结局
No more ending cutscene interactivity.
- 模式较少 只有故事模式,对打模式,和落魂之塔(Tower of Lost Souls)
No equivalent of Chronicles of the Sword; no side mode or side adventure, just Story Mode, Arcade Mode, and Tower of Lost Souls.
- 落魂之塔(Tower of Lost Souls)是偶见过最烦的设置之一,打了一遍拿到装备以后就再也不会碰了
Tower of Lost Souls is GODDAMN ANNOYING. I spent 6 hours on one floor alone. It's not "challenging" it's just unfair, repetitive, and requires trial and error to get through. It's one of the most frustrating things I've ever had to experience in any game I can remember. I'm never touching it again after I beat it and get all the Treasures from it.
- 基本上没什么隐藏的东西,大部分的人物\武器\防具开始就可以买,而另一部分则从落魂之塔(Tower of Lost Souls)拿
Almost No Unlockables - Everything is purchase-able from the beginning of the game, with the exception of Starkiller, stages, and some equipment that must be earned in the Tower's Treasure Chests.
- 新人物只能复制现有人物的招式,不能自己变动
No more unique CaS fighting styles, you can only make clones of the main characters.
- 防具有不同的属性,问题就在于有时候非常漂亮的人物属性很烂,而好属性的防具组合起来看起来非常奇怪
When putting armor on your CaS, the equipment that you choose affects your CaS's Attack/Defense/HP/Skills, so instead of picking armor based on what you personally like, you will wind up picking armor based on the improvements it gives. If you dress up a CaS anyway you like, you will get a weak and unbalanced character (who looks cool), but if you pick according to what gives the most stats, you will get a strong, balanced character (who is wearing a bunch of weird hats and masks and armor that doesn't match).
- 电脑的AI比sc3更无耻
The AI is even more cheap and unfair than in SC3, always reacting IMMEDIATELY after you've pressed a button and blocking / sidestepping / guard impacting / throwing you / giving you a ring out.
- 除了Vader, Starkiller, Hilde, and Algol之外,所有的新人物基本都是现有人物的复制或***
Aside from Vader, Starkiller, Hilde, and Algol, the rest of the 'additions' are clones/re-skins.
- 很多stages和音乐是从sc3继承过来的,改变不大
Many of the stages / music tracks are just re-designed / re-mixed versions of the same ones from Soul Calibur 3.
- 很多结局基本上很烂
Some of the endings are lame/pointless/confusing.. |
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