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发表于 2008-8-3 13:28 · 重庆
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下面是引用ghfgjjfjfkh于2008-08-03 13:22发表的:
60g的ps3还死机严重你怎么不说,再说ps3贴图不延时?你真高手,贴图延时只是破解机严重,玩正版的忽略
这点我想说了.PS3版的可能我是40G的机器,游戏版本升级后没死过机,但是死机问题双机都有,PS3的60G要严重一些,就是碰到死机的人数要多一些,360也有死机的,相对于PS3要少
那么SONY至少给T2反映了情况然后得到解决,为啥MS啥也不干,对此表示沉没?
PS3的开头画面进去,是比360要慢...而且游戏当中延迟现象比360多...但是色彩和清晰度...包括操作震动感...更倾向于P3的.那些延迟现象出现机率...几可忽略无视.
我YY?
IGN:
For those wanting to know which version looks better, the edge goes to the PS3. The textures and framerate are comparable, but the PS3 has far less pop-in. The 360 has richer colors, but the PS3 has better anti-aliasing making it look a little cleaner. Because GTA IV can preload onto the PS3 hard drive, the in-game loads are faster. Don't worry Xbox owners, the load times are rarely more than 30 seconds and don't occur very often. The slight visual edge goes to PS3, but the 360 is no slouch. Either version will do you proud.
GamesRadar:
While the PS3 and 360 versions of the game are functionally identical, the PS3's visuals sport noticeably smoother edges, along with a warmer color palette that makes everything look slightly more realistic. If you're looking to compare Accomplishments with your Achievement-hoarding friends, though, forget it - GTA IV ignores these half-assed consolation prizes altogether. PS3 owners also have to put up with a nearly eight-minute installation the first time they start the game, which puts the normally slower Blu-ray load times on par with the Xbox 360 version. (That is, unless it's running on a 360 with no hard drive, which we're told will face much longer loads.)
Game Reactor
Swedish Gamereactor mentioned in their 10/10 review that they were pretty surprised regarding the difference between the PS3 and 360-versions. The PS3-version features better colours, contrast, load times and what looks to be better resolution textures. The game also looks sharper and has a more stable fps.
上面这些洋文,你看看,就是各媒体的评测了,别找我要出处...我懒得翻...YY是谁... |
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