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[新闻] [新闻]任天堂预计Wii Fit美国销量有望达到400万

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 楼主| 发表于 2008-4-4 09:38  ·  上海 | 显示全部楼层 |阅读模式

Upon release in Japan last December, Wii Fit was greeted by the reception Nintendo was hoping for, with more than 1 million units of the game being sold in its first week on the market. More than just an opening-week sensation, Nintendo's fitness simulation has proven to have legs of its own, having sold more than 1.75 million units in the Japan through March 27, according to Japanese stat trackers Media Create. Not a bad tally, considering roughly 5 million Wiis are in Japanese consumers' living rooms, as of January.
With Nintendo's fitness craze having taken firm hold in the publisher's home turf, industry watchers are now turning their eyes to the game's debut in larger markets, namely the US, where more than 9 million Wiis have been sold. Speaking to the New York Post, pervasive Wedbush Morgan Securities analyst Michael Pachter said that Wii Fit sales in 2008 could rank alongside 2007 top sellers such as Microsoft's Halo 3 and Activision's Call of Duty 4.
"Wii Fit will sell 3 million to 4 million in the US if they market aggressively," said Pachter to the Post. Pachter also reiterated statements he made in an investor's note early this month, saying that sources have told him that Nintendo is gearing up for its most aggressive marketing campaign ever, with a budget that could top out at $40 million. In comparison, Microsoft's much-hyped Halo 3 reportedly carried a $10 million marketing price tag
附国内翻译报道一篇
   去年12月1日在日本首发的另类健身游戏《Wii Fit》以及专用周边控制器平衡板,凭借其独有的特性和玩法获得了令人发疯的巨大成功,开卖第一周就售出了100万套,到今年3月27日为止已经卖出了175万套(数据来自Media Create)。鉴于在全日本范围内至少有500万个家庭的起居室里装备有Wii主机,因此这种另类游戏的市场前景依然不可估量。
   考虑到《Wii Fit》在日本获得的空前成功以及任天堂在游戏产业的深厚根基,产业分析专家们也开始把目标投向更为巨大的市场——美国。在这个国土面积居世界第4的国家里,Wii的普及率超过了900万台,《Wii Fit》在这里将有怎样的表现呢?
   日前在接受《纽约邮报》记者采访时,Wedbush Morgan的著名游戏产业分析专家Michael Pachter预测,2008年年内,《Wii Fit》在美国的累计销量将有望达到300-400万套,将与2007年的销量冠军级游戏《使命召唤4》和《光环3》不相上下。
   “如果任天堂动真格的,那么《Wii Fit》在美国的销量很可能将达到300-400万套。”Pachter对记者说道。此外他还透露,他得到消息说任天堂准备在《Wii Fit》首发阶段拿出4000万美元大举攻占市场,这个数字甚至超过了去年微软在《光环3》首发时1000万美元的市场运作预算。.
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