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发表于 2022-3-21 08:22 · 未知
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那我就不知道了,我也是看论坛上说的,反正我的fanatec 踏板没法用,PS4版正常 其他游戏都正常。还有你有没有发现路上没有橡胶碎末,路过观众席的吵杂声音也没了吗,除了画面,各方面都没PS4版好。
好在官方说今天终于要打补丁了,下面是今天要修复的东西。
» Assetto Corsa Competizione PS5 and Xbox Series X/S Update Patch Notes
By Samuel Sage
on March 18, 2022 5:01pm
Assetto Corsa Competizione PS5 and Xbox Series X/S Update Patch Notes
Racers, Sam here. I wanted to bring you an update for the PlayStation 5 and Xbox Series X/S version of Assetto Corsa Competizione. We know that some of you are experiencing issues and I wanted to say thank you for being so patient whilst the team work so hard to fix the issues that were discovered.
Below, you will find the patch notes for the update that is due to release very soon. I have broken these down to PlayStation and Xbox so you can see what is coming to your console, everything below will now be fixed.
PlayStation 5
Improved the throttle deadzone UI with sliders to enhance clarity.
Boot Sequence – Unreal Engine logo displayed as ACC thumbnail in PS5 menu and twice during boot sequence.
Better Private Lobby connection management.
Bindable LT/RT(L2/R2) wheel triggers.
Improved the CSL Elite and DD Pro to allow for stronger FFB.
Bronze/Silver/Gold trophies fix.
Global – Area close to the outer pitwall on track is recognised as pitlane area.
BMW M4 – Headlight beam does not light up environment far in front, this is now fixed.
A core dump was generated when the guest user exits “multiplayer” mode in the Japanese version of ACC
UI – Setting AI number to 30 still triggered unused CPU usage warning message, this is fixed.
Championship – Fixed being unable to resume saved British GT championship from the main menu.
Crash – Application crashed when attempting to join a CP server where the track is from a DLC which is not owned by the account.
Traces are visible behind the vehicle when accelerating.
Multiplayer – Fixed the missing forced DSQ when relevant penalties have been incurred.
Multiplayer – Fixed the issue where starting as a spectator in a private lobby caused button functionality change in MP and SP.
Fixed the inconsistency between the amount of time selected and actual time shown of Free Practice in a Private Lobby.
Multiplayer – User does not transition to a Private Lobby when accepting an invite while in a Single Player session.
Fixed issue where the throttle input cuts out when opening the “Car electronics” menu while driving.
Audio – The intro sequence music overlaps the menu music upon starting the tile.
Multiplayer – Lap counter was frequently not functional.
Rear view mirror visuals have been improved
Xbox Series X/S
Improved the throttle deadzone UI with sliders to enhance clarity.
Better Private Lobby connection management.
Bindable LT/RT(L2/R2) wheel triggers.
Improved the CSL Elite and DD Pro to allow for stronger FFB
Modify FFB on Thrustmaster wheels.
Global – Area close to the outer pitwall on track is recognised as pitlane area.
BMW M4 – Headlight beam does not light up environment far in front, this is now fixed.
Players are returned to the front end when accepting an invite to a custom session during matchmaking to public session.
UI – Setting AI number to 30 still triggers unused CPU usage warning message, this is fixed.
Crash – A fix to stop persistent crashes for client users when quitting a private lobby via the pause menu has been added.
Championship – Fixed being unable to resume saved British GT championship from the main menu.
Title Quality for Submission: The title toggles the Mute Voice Chat setting when selecting Start As Driver in a Private Multiplayer Lobby, preventing the user from proceeding into active gameplay.
Title Stability: Game crashed when sign out change occurs.
Crash – Application crashed when attempting to join a CP server where the track is from a DLC which is not owned by the account.
BMW M4 GT3 – Changed the missing images of car in setup menu.
Crash – One-off crash when scrolling through the track selection list in Private Lobby.
HUD/Multiplayer – The HUD was replaced with end-of-session message widget at expiry of main session timer even though a user was on a valid flying qualifying lap.
Multiplayer – Fixed the missing forced DSQ when relevant penalties have been incurred.
Multiplayer – Fixed the issue where starting as spectator in a private lobby causes button functionality change in MP and SP.
Fixed the inconsistency between the amount of time selected and actual length of Free Practice in a Private Lobby.
Multiplayer – The user did not transition to a Private Lobby when accepting an invite while in a Single Player session.
Profiling mode warning did not disappear from screen after enabling profiling mode.
Audio – The intro sequence music overlaps the menu music upon starting the tile.
Multiplayer – Lap counter was frequently not functional.
Rear view mirror visuals have been improved |
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