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[业界] [业界]《抵抗2》要跨???Insomniac的立场开始动摇。

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 楼主| 发表于 2008-11-15 11:44  ·  贵州 | 显示全部楼层 |阅读模式
From 1UP。
http://www.1up.com/do/newsStory?cId=3171308

Insomniac's Ted Price Sees Benefits of Multiplatform Development
Decade-long Sony relationship comes with its own advantages as well.
By Steve Watts, 11/14/2008



Insomniac CEO Ted Price has commented on some of the advantages and disadvantages of its long, exclusive relationship with Sony, in an interview with Gamasutra. While talking about multiplatform development, Price said, "We see the other side too. We see great games that are multiplatform and succeeding wildly, and doing great, and that too is a fantastic place to be."
Of course, Insomniac has historically been a Sony mainstay. "For the last ten years or so, we have been working very closely with Sony," Price said. "I mean, people ask me all the time, 'so, do you consider going multiplatform? What are the drawbacks?'" He says that one benefit of exclusivity is that the company's games "tend to be associated with the hardware -- but that could be a drawback too." He cites the original Resistance: Fall of Man as an example of this kind of product association. "We did get a lot of additional exposure simply because it was synonymous with the PlayStation 3," he said. "It's hard to break into the genre; and it's cool that we were able to do it with a brand new entry."

He's careful to point out that Insomniac has its own voice and isn't governed by Sony. "We definitely have been very vocal about maintaining our independence," he said. He mentions that many at Insomniac would be frustrated by a heavy-handed publisher, but Sony isn't one. "Our relationship with Sony is one where we develop autonomously. Sony certainly gives us great feedback on the games, but we're in control of the development process, and that is a great place to be."

Though Price's comments would seem to indicate the developer isn't opposed to going multiplatform, there's no reason to think that they have immediate plans to do so. Resistance 2 has cemented the franchise's place as the PlayStation 3's answer to Gears of War 2 in this embattled holiday season, and the company has already dropped a not-too-subtle hint that they're at work on the follow-up to Ratchet & Clank Future for 2009. There may come a day that we see the Insomniac label making the jump to other platforms, but for now the benefits of sticking with Sony seem to outweigh the risks for Price and his team.


Insomniac 的CEO Ted Price在最近接受Gamasutra的采访中表示:“我们一直以来都与SONY保持着很亲密的关系,但我们也同时在关注其他的平台,我们看到很多很棒的跨平台游戏,他们都取得了很大的成功。

接下来一段就是在被问到一直都是在给索尼做游戏,游戏是否能够移植其他平台的时候,PriceE说:以《抵抗》为例,之前都是一直为PS3平台上开发的,没有尝试过其他的平台。但如果我们做新的尝试,it's cool 。

第三段最有意思,Price专门指出(careful to point out)Insomniac是一个独立的公司,有自己的话语权和决策权,并不是被SONY掌控的( isn't governed by Sony)。索尼在我们开发游戏的时候给了我们很好的支持,但我们是有着自己独立自主的权利的,这点很重要。( but we're in control of the development process, and that is a great place to be)

文章最后指出目前来看《抵抗2》暂时是不会跨平台的,因为作为年底PS3对抗《战争机器2》的一枚重要的棋子,《抵抗2》有着与《战争机器2》一样的重要经济地位。但不久的将来如果看到Insomniac的游戏跨平台大家不用太惊讶。目前SONY应该重新审视Insomniac这个伙伴,以及他可能带来的危险。There may come a day that we see the Insomniac label making the jump to other platforms, but for now the benefits of sticking with Sony seem to outweigh the risks for Price and his team.


PS:看来《使命召唤》《刺客信条》《辐射3》等跨平台销售大作带来的影响还是很大滴。.
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诶诶 你别这样```

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发表于 2008-11-15 11:46  ·  北京 | 显示全部楼层
意思是
s社给加工资 不然我跳?
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发表于 2008-11-15 11:47  ·  广西 | 显示全部楼层
支持独占。。。。。。。。

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发表于 2008-11-15 11:49  ·  上海 | 显示全部楼层
跨吧  跨吧  从FFXIII开始我就已经麻木了  商家说的话如同放屁

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发表于 2008-11-15 11:50  ·  北京 | 显示全部楼层
我们有系列准备跳槽??  不过即使跨了也卖不出多少,,

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发表于 2008-11-15 11:51  ·  四川 | 显示全部楼层
这个公司可能会出别的跨平台游戏。抵抗跨?跨毛啊。sony出的钱给IN社开发的游戏,跨?

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发表于 2008-11-15 11:55  ·  四川 | 显示全部楼层
汗,啥时候战神跨了再吃惊一下,现在已经麻木了

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发表于 2008-11-15 11:56  ·  美国 | 显示全部楼层
就这家的技术水平,跨不垮也不会有多大成功。       

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发表于 2008-11-15 11:59  ·  河北 | 显示全部楼层
真要跳了SONY就纱布大了。

Marcus刚把电剧枪瞄准Hale,一句“圣诞决胜!”还没喊出口,只见对方一个跟头扎进自己的战壕,大叫一声:“兄弟!自己人!!咱们都是打外星怪兽的嘛~”
Marcus: [s:395]
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发表于 2008-11-15 12:00  ·  北京 | 显示全部楼层
下面是引用yippee123于2008-11-15 11:55发表的:
汗,啥时候战神跨了再吃惊一下,现在已经麻木了
insomniac是所谓的第二方,战神是名正言顺的第一方工作室作品,就算工作室脱离,版权还是SONY的。。。好吧,战神也是可能跨的,等SCE成为第二个SEGA后
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