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[花边趣闻] [PS3]平井一夫:PS3游戏开发难 我们是故意的

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 楼主| 发表于 2009-1-22 11:00  ·  台湾 | 显示全部楼层 |阅读模式
http://www.eurogamer.net/article ... ial-industry-leader

索尼电脑娱乐(SCE)大佬平井一夫日前接受了PlayStation官方杂志的采访,解释了PS3的游戏开发难度偏高问题:

“我们不会随着开发商的心意去造那种‘容易编程’的主机,因为‘容易编程’就代表着随便什么阿猫阿狗开发者都能挖掘出硬件潜能。如果你半年就把主机机能挖掘完了,后面九年半还干嘛去?”他举了PS2平台《战神》的例子来解释这种说法,表示开发商们在PS3上也要花上几年才能搞懂主机究竟能做些什么:“事情都有两面,它确实很难编程,很多人会骂,但这也代表主机有很大的潜能。”

Hirai also addressed the complex architecture of the PS3, which developers have openly struggled to get to grips with.

"We don't provide the 'easy to program for' console that [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do, so then the question is what do you do for the rest of the nine-and-a-half years?" explained Hirai.

Hirai also addressed the complex architecture of the PS3, which developers have openly struggled to get to grips with.

"We don't provide the 'easy to program for' console that [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do, so then the question is what do you do for the rest of the nine-and-a-half years?" explained Hirai.

He picked God of War to show gameplay changing during long life of the PS2, and said that sort of learning curve will be the same with PS3.

"So it's a kind of - I wouldn't say a double-edged sword - but it's hard to program for, and a lot of people see the negatives of it, but if you flip that around, it means the hardware has a lot more to offer," he said.

Wrapping things up, Hirai said the PlayStation 3 "won't radically change" over the next few years in the same way the New Xbox Experience revamped the competition.

He hopes PlayStation Home will help there, by growing to a point where one type of consumer buys the PS3 solely for the virtual world, before discovering that there are are some games on the games console.

"We want to expand the demographics from just a videogaming audience to something that's a little bit more massive," Hirai concluded.

You can read the full interview in the February issue of Official PlayStation Magazine..

求败者

其实我是桃色幸运草Z的饭···

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发表于 2009-1-22 11:00  ·  安徽 | 显示全部楼层
发过          ·

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发表于 2009-1-22 11:01  ·  新疆 | 显示全部楼层
脑袋被驴踢了。。。。。

圣骑士

人到三十二

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发表于 2009-1-22 11:02  ·  天津 | 显示全部楼层
平井一夫的智商也就这意思了

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发表于 2009-1-22 11:02  ·  新疆 | 显示全部楼层
下面是引用我爱小香于2009-01-22 11:00发表的:
发过          ·
你还是换回以前的头像吧,现在貌似风尘女子

审判者

FINAL FANTASY零式HD渣作

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发表于 2009-1-22 11:02  ·  加拿大 | 显示全部楼层
其实游戏开发难易使销量决定的..........

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发表于 2009-1-22 11:02  ·  北京 | 显示全部楼层
第四个             .

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发表于 2009-1-22 11:03  ·  上海 | 显示全部楼层
脑袋被驴踢了。。。。。

求败者

其实我是桃色幸运草Z的饭···

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发表于 2009-1-22 11:04  ·  安徽 | 显示全部楼层
下面是引用宝贝熊熊于2009-01-22 11:02发表的:

你还是换回以前的头像吧,现在貌似风尘女子
oh no``````````

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发表于 2009-1-22 11:05  ·  湖北 | 显示全部楼层
原来 PS3 是用来开发程序员智商的东西 可以拿来考核开发人员 玩游戏只不过是附属功能
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