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船長二訪談 + 9張新圖

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 楼主| 发表于 2009-2-4 07:14  ·  台湾 | 显示全部楼层 |阅读模式
该用户已被禁言

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发表于 2009-2-4 07:15  ·  辽宁 | 显示全部楼层
几时出吧,我只关心这个

本月要买生5,如龙,可能还有恶魔之魂中文版

从来没有哪个月要买的游戏如此之密集

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 楼主| 发表于 2009-2-4 07:21  ·  台湾 | 显示全部楼层
當然是今年11月
剛好兩年一款

圣骑士

ユナちゃん、何してるんですか

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发表于 2009-2-4 07:52  ·  德国 | 显示全部楼层
结果是船长2啊  哈哈

弑神者

越山并得能州景,遮莫家乡忆远征

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发表于 2009-2-4 07:54  ·  浙江 | 显示全部楼层
华丽的= =。。。。。。。。。。。

圣骑士

ユナちゃん、何してるんですか

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发表于 2009-2-4 07:55  ·  德国 | 显示全部楼层
无敌了............

Gameplay Demo

The small section of gameplay they showed was in Nepal City, the same area seen in recent screen shots. The city is about 1/4 of the way through the game and it’s in the midst of civil war with ravaged buildings and burning vehicles. Nathan tries to sneak into the city by pretending to be a reporter, but when the guards get suspicious, he busts through the gate.

The beginning of the demo opens with a bunch of soldiers searching for Nathan, only to soon be run over by a runaway bus. The wrecked bus blocks the street, forcing Nathan to climb across some crumbling buildings, using shop signs and street lights to traverse and narrowly avoids impaling himself on some exposed rebar.

The developers then used this opportunity to show off some of the game’s expanded stealth gameplay – what they’re calling action-stealth since they don’t want the pacing to get slowed down. They hung just below one guy waiting for the right moment to grab and toss him off the side of a building. Then back on ground level they snuck up behind another soldier standing in a doorway, grabbed him and knocked him out on the brick wall. Stealth kills can apparently net you more grenades or better weapons in the right situations, and using cover keeps you safe from soldiers’ line of sight as well as bullets.

The other big gameplay feature that they talked about but didn’t really show is traversal gunplay – which basically means that Drake can now shoot back when he’s climbing on walls. They even talked about being able to hang from a sign on the side of a building, using it for cover, and peeking out over the top to fire.

They’re aiming for a much broader range of enemies and AI behaviors. Some enemies carry big shields, which you can also pick up for portable cover if you take them down. Soldiers will also hunt for Nathan and follow him to his last seen location if you try to run away, sounding like something you’d expect from Metal Gear or Assassin’s Creed.

[uc29]

Tech/Art

Unknown to many, one of Naughty Dog’s teams actually works full-time on tech for PS3 developers to get the most out of the system, giving the developer a bit of an advantage. They estimate that in the first Uncharted, they were only utilizing the SPUs to about 30% but now they’re actually running them at 100% which gives them a lot more processing power to work with.

In the first game, they used two different character models for cut-scenes and gameplay, but now they have the same character model for both. They also proved to us that the scene in the VGA trailer was indeed real time, showing us the scene again and moving the camera around inside and outside of the train in 3D space.

There are more interactive items in the environment, more animations for Drake for different situations (walking across the moving train, etc.), and new shaders for things like snow, ice, and fur (Nathan will be getting a coat to keep him warm). It sounds like they want the snow and ice to be just as impressive as the water was in the first game and they’re working on effects for footprints, sparkling, and translucence.

The art team is obsessively gathering references for all the different environments and thinking through back-stories for the use of every room in the game. One artist even ran to a house that caught on fire and asked the owner if he could take pictures for reference.

Out on a Limb

That’s about all there is to tell, but I think Naughty Dog is holding on to some secrets. With all this talk of Chloe being “Nathan’s equal in every way,” I can’t help but think that they’re leading up to an announcement about co-op gameplay – or at the least, you’ll play as Chloe at some point. I didn’t get any straight answers when I asked, but I think it’s a likely possibility. In any case, the game is looking great so far and I’m looking forward to playing it this fall.

We'll also have a two-part interview up later today.

圣骑士

ユナちゃん、何してるんですか

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发表于 2009-2-4 08:08  ·  德国 | 显示全部楼层
哦  顺带一提  之前VGA上公布的预告片是即时的,  制作组现场演示了那段预告片, 移动镜头到车内车外

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 楼主| 发表于 2009-2-4 08:11  ·  台湾 | 显示全部楼层
呵呵  船長的preview來了  奎爺也差不多要來了
今年索尼的陣容真爽呀

圣骑士

ユナちゃん、何してるんですか

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发表于 2009-2-4 08:19  ·  德国 | 显示全部楼层
SONY的阵容自从08年来以来一直都很爽...
真希望M$也能学学sony  花点钱投资下自己第一方  给玩家多做点好游戏  而不是一天关闭倒卖自己制作室  花钱买些垃圾DLC  

话说这帖子应该在新闻区开一贴。。。。。。。。。

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发表于 2009-2-4 09:05  ·  浙江 | 显示全部楼层
有和BIO5一样的联机双人合作...................
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