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问下大家关于 COD4 网战中 Perk 的配置问题,老鸟们麻烦进来看下!

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 楼主| 发表于 2009-10-6 23:02  ·  上海 | 显示全部楼层 |阅读模式
本人喜欢用 M4,问下大家用 M4 喜欢用 红点镜 还是 枪榴弹(机械瞄具)?

如果 M4 装备枪榴弹的话,那 Perk2 中是装备 Stopping Power(增加子弹威力)还是装备 Sonic Boom(增加爆炸伤害)?

如果 M4 装备 Stopping Power 那子弹伤害增加效果明显吗?如果装备 Sonic Boom 那枪榴弹爆炸的效果在使用中是否明显?

再问个 Perk3 的问题,用 M4 的话,那 Perk3 是装备 Steady Aim(增加武器稳定)、Martydom(死后掉颗雷)、Deep Impact(增加穿墙伤害)?.
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发表于 2009-10-7 09:54  ·  上海 | 显示全部楼层
打发决定 perk......

骑士

使命召喚忠實FANS

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发表于 2009-10-7 12:21  ·  广东 | 显示全部楼层
M4只適合紅點+準確度提升

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发表于 2009-10-9 19:07  ·  上海 | 显示全部楼层
标准美军的装备应该是m4(acog) 双倍子弹~~威力向上 贯穿加强 HuAAAAAA~~

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发表于 2009-10-9 19:55  ·  香港 | 显示全部楼层
-G36C的子弹散布要比其他ASSAULT要小

-SAW装备握把之后能够增加盲***确度(介于LMG和ASSAULT之间)

-所有***的性能都差不多,如果你用***的次数不多,就装备沙鹰。如果是
狙击类需要辅以***攻击的,请装备USP或M1911。
另外废话一句:***也能瞄准,除了沙鹰外(沙鹰盲***准度很高),请瞄准后再射击。

-RPD装备握把之后后坐力会变得很小,瞄准射击火力强劲

-P90装备之后冲锋距离是普通枪械的1.75倍(所以此枪经常被人用作敌后工作)

-M40A3装备ACOG之后威力会变成75,此时,只要M40A3打中的人没装备加血,而你装备了加伤害。就一定会被杀死(75*1.4=105)

-M21装备之后冲锋距离是普通枪械的1.75倍(鉴于M21后坐力小等原因,M21是最适合做冲锋狙的狙击)

-霰弹枪无论瞄准不瞄准都有准确度的概念

-R700开镜后不按SHIFT的晃动程度比其他狙击枪要大的多,所以R700并不如M40A3好用

3.试着使用每一把枪和每一个PERK,并且相信一点:是枪就能杀人。

COD4中没有废枪,各项属性都比不上M4的G36C也有它的优点,
OS模式的默认枪Skorpion也是近距离2发子弹解决一个人的啊,
COD4中闪光弹都能砸死人何况子弹呢? 所有武器中,总有一把适合你。
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发表于 2009-10-9 20:51  ·  上海 | 显示全部楼层
难怪COD4比赛用AK47 or AK74U的选手都用luo枪......

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发表于 2009-10-10 20:41  ·  上海 | 显示全部楼层
M4么,加个子弹威力和穿墙杀人像切菜......打的顺时会一直连杀下去
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发表于 2009-10-10 20:52  ·  上海 | 显示全部楼层
下面是引用dejonesxu于2009-10-09 20:51发表的:
难怪COD4比赛用AK47 or AK74U的选手都用luo枪......


我到现在才刚刚明白.....

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发表于 2009-10-12 18:05  ·  浙江 | 显示全部楼层
M4网速好的时候用起来还挺顺手的,网速差的时候几乎很难打死人,我感觉M16,Rpd,AK74U对网速的要求低一些

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发表于 2009-10-13 09:16  ·  北京 | 显示全部楼层
我也拿出点来给大家分享!
COD4 Perks
Perks allow you to improve and customize your soldier and his weapons. You start off with a basic set of Perks in all three categories. While you proceed through the ranks more and more Perks will be unlocked. Although, many Perks can prove extremely useful choose wisely. Not every weapon corresponds well with a particular perk and some weapons even demand a special Perk. The number in parenthesis states the level in which the Perk is unlocked. Basic Perks are listed without numbers.

Note: the attachments M203 Grenade Launcher and the Handle for Light Machine Guns disable PERK 1.

PERK 1

Bomb Squad (Lvl 14)
The Bomb Squad perk allows you to detect explosives planted in the map. This is useful if you are up against people who just love using bombs, and have C4 and Claymores hidden throughout the map. The Bomb Squad perk is unlocked at level 14 - Staff Sergeant I.

Rating: 2/5 (useless in Hardcore)


C4 Explosives x2
The C4 Explosives perk gives you two C4 explosives that you can detonate remotely using the fire button, or if you are using your primary weapon you can detonate them by double tapping the “use” button (the default mapping is F). In Call of Duty 4, there are no binoculars, so make sure you are aware of your enemy’s location before setting them off - I find this also a bit diffi***, but on some level night vision comes in handy. C4 Explosives are unlocked as soon as you unlock the Demolitions Class - level 2, Private I.

Rating: 4/5 (not easy to deploy, but very effective)


Claymore x 2 (Lvl 23)
Claymores are basically a mine that you can plant in the game to blow people up when they are in range. The calymore packs use light sensors, and typical will be visible before you stumble upon one. The explosion is very directional, and because of this the Claymore perk isn’t very useful in situations you would typically use mines. That said, I’ve had good luck hiding these things just around corners out of sight where people can’t see the garish red beams emanating from these things. Claymores are unlocked at the onset of the game.

Rating: 5/5 (a must have for snipers & "campers")


RPG-7 x 2
The RPG-7 x2 perk gives you two ground-to-air missiles that are very useful for shooting down helicopter air strikes. It should also be noted that they can explode cars and other destrutible objects on the map, and are very fun to shoot at spawn points, followed by a cooked nade.

Rating: 3/5 (unprecise, effective against choppers and squatters)


Special Grenades x 3
This is my favorite among the Perk 1 group - this one gives you 3 special grenades as opposed to just one. Why is it my fave? Well, combine this with stun grenades, the radar, and the “x” indication that you’ve hit someone, and it’s a great way to find out where people are, run up to them, and knife them with your hobo knife, even from far away! The Sepcial Grenades perk is unlocked by default.

Rating: 2/5 (not bad, but does not work with Smoke-Grenades)


Frag x 3 (41)
The Frag x3 perk gives you three frag grenades - simple huh? Not really, once this is unlocked, you’ll find the maps littered with grenades - try as you will to pick them up and throw them back, more are on the way! This perk is unlocked at level 41 - Colonel I.

Rating: 5/5 (Three Frag-Granades!!! Any questions?)


Bandolier (32)
The Bandolier perk gives you much more amo for your clip, and is my second favorite among the Perk 1 set because it goes so well with the Double Tap perk. If you like to sprint around, doing some spray and pray while having a beer like me, this is definitely a must-try. The Bandolier perk is unlocked at level 32 - Captain I

Rating: 4/5 (very useful for the Loner)

PERK 2

Juggernaut
The Juggernaut perk, well… makes you a juggernaut! You can take a LOT more damages than usual, and still be standing. Typically this means that I can survive 2 badly fought 1-on-1 rounds and still be running around like a chicken with my head cut off. This perk is unlocked straight away as far as I can tell.

Rating: 2/5 (pretty useless in Hardcore)


Sleight of Hand (20)
Sleight of Hand helps you to reload weapons a lot faster, and if you can’t aim, like to spray and pray, and run around without reloading or watching your amo, this may be for you. Truth be told, this comes in very handy for shotgun and SAW users, but just about any one can use this. Sleight of Hand is unlocked at Master Sergeant I (Lv20).

Rating: 3/5 (if you're sloppy with reloads and tend to have a bad timing - pick it)


Stopping Power
Stopping Power gives your weapon some oompf, and remoes the pew-pew! This is a good addition to weapons like the Mini Uzi, that while very fast, certainly lacks power. The Stopping Power perk is unlocked by default.

Rating: 3/5 (quite useful in Regular Mode - useless in Hardcore)

UAV Jammer (11)
The UAV Jammer perk helps to keep you off the radar, even when firing shots. This perk is useful against seasoned players who have become accustomed to watching the radar like hawks, and know all of the hiding places already. I highly recommend trying this with the Dead Silence perk and a knife. UAV Jammer is unlocked at level 11, Sergeant I.

Rating: 5/5 (Where did that come from?)


Sonic Boom
The Sonic Boom perk gives your explosions some added range, and is great when used with the Martyrdom perk because it will see you taking out many people at a time as the grenade you drop will have a larger blast radius. This perk is unlocked out of the gates.

Rating: 1/5 (*Yaaawn* - there better ways to kill people...)


Overkill (38)
Easily the best perk in the game, Overkill allows you to carry two primary weapons at once, in the primary and secondary slots. This means you can fulfill your dreams of being a sniper/shotgunner! You simply change weapons to where your pistol would be, and there’s your other weapon. This is great because you can switch weapons faster than you can reload, in my case, but also because it opens the maps up so that everyone can carry an ACOG weapon as well as an LMG/SMG or what-have-you. Highly recommended, worth all of the effort.

Rating: 5/5 (Everybody's waiting for that!)


Double Tap (29)
Double Tap increases the rate of fire for your weapon. This really helps balance things out for weapons that have a slow rate of fire, and makes some weapons like the M16 MUCH better. I highly recommend using this perk with the Bandolier perk as you’ll be going through a lot more amo than usual. The Double Tap perk is unlocked at level 29 (1st Lieutenant I)..

Rating: 5/5


PERK 3

Extreme Conditioning
The Extreme Conditioning perk allows you to run for a much longer time, and is great in maps where you need to get to a certain point faster than someone else, or when you are trying to escape someone. The amount of time of the increase is roughly 2 times the normal sprint time. The Extreme Conditioning perk is unlocked for the get-go.

Steady Aim
The Steady Aim perk give you better aim when not using iron sights or what-have-you. When you are running around in CoD4, your head and body bob, and affect your aim much more than in previous Call of Duty games. This perk restores some of the stability found in other CoD games, and makes aiming while running that much easier. This perk is unlocked already.

Last Stand (8)
Last stand gives you one last chance to shoot the person who killed you with your pistol sidearm. This can be useful on servers filled with beginners, but players are quickly getting used to finishing people of gangland-style because so many beginners are using this. Also, most medium to high ranked players will be using the Martyrdom perk, and since you’re only equipped with a pistol you can normally only tag people close to you, and once they die they drop a grenade and … well you’re dead. the Last Stand perk is unlocked early on, at Corpral II (Lv8).

Deep Impact
A lot of weapons in CoD4 can now shoot through things like corrugated steel, boxes and thin walls. The Deep Impact perk emphasizes this, but also gives lower powered weapons a bit of a boost. I’ve had good results using this and the M16 and the P90. Deep Impact is unlocked by default, as far as I can tell.

Dead Silence (44)
The Dead Silence perk is one of my favorites because I love sneaking around maps stabbing people with my stabbing knife. Dead Silence makes you virtually silent, so that people don’t hear floorboards creak as you walk up behind them with your knife out, just waiting to slash. Dead Silence is unlocked high level of 44, Brigadier General I, but is definitely worth it, and is amazing when combined with a silenced gun and UAV jamming. Or just use a knife!

Iron Lungs (26)
The Iron Lungs perk is interesting. The whole sniper class has caused quite a stir with Call of Duty fans because it is much harder to snipe in CoD4. This perk helps by allowing you to hold your breath longer, and keep the gun steady. I’m told the real trick to sniping in Call of Duty 4 is to have this perk, hold shift while you aim down the scope, and pause for just a half second longer than normal, and you will hit the mark everytime. Definitely worth trying with the Barret 50cal. Iron Lungs is unlocked at level 26 - 2nd Lieutenant I.

Eavesdrop (35)
Eavesdrop is an interesting perk - it allows you to listen in on enemy chatter as you fight. I’m not sure how you can’t hear them already, but this let’s you hear them talking about their UAV as well as the bound speech items that some people use. Maybe they use microphones? Anyway, this is a great tool to use against those using stealth perks that make them hard to find on a map, and on the radar. The Eavesdrop perk is unlocked before the dead silence perk as well - you get it at level 35, Major I.

Martyrdom (17)
Martyrdom is one of the most popular perks, and also one of the most annoying. This perk lets you drop a live grenade just after dying, typically killing whoever just tore you up. This has people now sprinting away from corpses, as well as shooting at them just in case they have Last Stand instead. Because of this, if you’re sneaking up on someone who is about to kill someone, be prepared and have your pistol out to shoot them quickly before they run away. Also, if one of your team members has just killed the enemy in a closed room, be careful not to get caught in the door as you both run out. Finally, if you can, try picking up the dropped greande, and throw it at another enemy. I’ve only been able to do this in open spaces so far, and it needs to be done very quickly, but if you’ve just done a slashing, you’ll be right on top of the nade which makes things a bit easier. But you don’t slash in wide open spaces, now, do you? Martyrdom is unlocked level 17 - Gunnery Sergeant I.
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