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360自刷写来了

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 楼主| 发表于 2010-1-16 14:57  ·  湖南 | 显示全部楼层 |阅读模式
转自xbox-scene,前提还是有自制,以后大家就甩开膀子可劲刷吧
Flash360 v1.0
>> Redline99 released an XDK (XEX) flasher to overwrite your NAND (like for an XBReboot update) directly from your homebrew Xbox 360!
From the readme/nfo:
[QUOTE]
Place in the root dir of a usb drive:
updslot0.bin - Xell (Address 0x0C0000 max length 0x040000 bytes, no metadata)
updslot1.bin - Rebooter (Address 0x100000 max length 0x140000 bytes, no metadata)
updpatch.bin - Rebooter Patches (Address 0x194000 max length 0x004000 bytes, no metadata)

updflash.bin - Nand Image File (this must include the metadata or aka spare/ecc bytes) Must be the full nand with exceptions for consoles with a built in Memory Unit.
Flash360 will scan the bad block reservation area of the file to be flashed. If it finds blocks that have been remapped then it sets the writing mode to write the file as-is. If it determines that no blocks have been remapped then it sets its write mode to relocate any blocks as it goes along.
The block relocator logic will only apply to the Flash partition. This means that it will not try to relocate any block from the built in Memory Unit (if available).
A simple check of the KV will be done if the choice to not copy it from the current nand is selected. Flash360 cannot currently get the CPU key to completely verify the KV before writing. If it detects a difference in the first page it will warn you before proceeding.

If Flash360 is ran from a HDD, USB or MU, saving the current nand image will be available. The raw dumped nand file will be saved to "D:\flashdmp.bin". (same dir as xex)

For consoles with built in MU:
You can select to save the entire nand or only the Flash partition (66 MiB). This also means you can write just Flash partition (66 MiB) to the nand.

When writing the Flash you can select to keep the current Keyvault and Config blocks. This is the recommended way to flash XBRebooter, straight from the release package.

If any writing to the nand is done do not return to the dash or bring up the guide. An auto shutdown mechanism is in place by backing out of the main menu.

The power plug should be removed to allow for a complete reinitialization of console.

Notes:
It is up to the user to verify the validity of the file(s) to be flashed.

Flashing the nand is risky, I hope it works well for everyone, if problems ariseI will do my best to address them. There are still many items I would like to do/add to this app, so it will be a work in progress.

When using this app do not do anything that will interrupt it. Do not use the big center guide button on the controller. Do not have the dash doing anything in the background. Remember what this application is doing is replacing the contents on the nand without the rest of the system knowing about it.

There is also a new Xell I have created with many of these features plus some new ones that should be nice. Time didnt permit releasing it though..

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发表于 2010-1-16 14:59  ·  湖北 | 显示全部楼层
这个要狂顶呀~~~~~~~~~~~~

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发表于 2010-1-16 17:50  ·  澳大利亚 | 显示全部楼层
好像有点深奥啊,不过还是谢谢楼主

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发表于 2010-1-16 17:53  ·  上海 | 显示全部楼层
usb boot自刷写程序

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发表于 2010-1-16 17:54  ·  上海 | 显示全部楼层
不过前提还是要刷过XBR

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发表于 2010-1-16 17:59  ·  上海 | 显示全部楼层
我在想一个问题。既然这个 flash程序可以支持XDK,那么分两步走,先刷成XDK,开放一些校验限制,然后再刷这个nand自制。

问题是对XDK9328的装机盘hack进展还是很慢。如能突破,那么可能会全部型号都支持。

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 楼主| 发表于 2010-1-16 18:06  ·  湖南 | 显示全部楼层
同时也可以确定,游戏程序可以获得绝对系统控制权,以后新游戏对自制系统怎么处理?覆写nand?拒绝运行?感觉不妙丫

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发表于 2010-1-16 18:08  ·  上海 | 显示全部楼层
下面是引用apanda于2010-01-16 18:06发表的:
同时也可以确定,游戏程序可以获得绝对系统控制权,以后新游戏对自制系统怎么处理?覆写nand?拒绝运行?感觉不妙丫
伪装。检测代码可以比做***,D盘可以比做是作弊者,hack过的固件就是假身份证。

***也不一定都能辨认出假身份证。

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 楼主| 发表于 2010-1-16 18:17  ·  湖南 | 显示全部楼层
这假身份证MS一眼就看出来了,只要在游戏里读出nand头一小段代码和正常一比就知道了,到时候要生要死还不是随他处置,好在刷自制的没几个,希望MS能睁只眼闭只眼算了

圣骑士

XDK 狂热者

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发表于 2010-1-16 18:19  ·  江苏 | 显示全部楼层
不懂E文。。。。求翻译。
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