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发表于 2010-7-22 14:19 · 北京
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关于DMC4,ps3那脑残AA弄得画面糊成一团,这里有对比,自己去看:
http://www.eurogamer.net/article ... nine-article?page=2
摘录几句:
With Xbox 360 it's a case of hardware-assisted AA as per the norm, but with PS3 what you might call 'temporal' anti-aliasing is in evidence. Basically, Capcom is blending frames together in order to smooth off the edges and the rule of thumb appears to be that the faster the movement on-screen, the more frames appear to be sampled and thus there's a higher degree of blur.
That said, while the 360 game does tend to have a shimmering effect on its most intricate textures, personally I think it's the better-looking game |
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