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PS3跟世嘉的林德伯格基板哪个强?

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发表于 2010-9-3 17:00  ·  上海 | 显示全部楼层
那林德伯格采用的是啥系统啊?
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 楼主| 发表于 2010-9-3 17:05  ·  四川 | 显示全部楼层
下面是引用abracadabra于2010-09-03 17:00发表的:
那林德伯格采用的是啥系统啊?
CPU : Intel Pentium 4 3.0G HT (800Mhz FSB - 1MB L2 Cache)
GFX : NVIDIA GeForce 6 Series GPU
GFX Memory : 256MB (256 bit GDDR3)
OS : Montvista Linux
GFX Capabilities : Vertex Shader 3.0, Pixel Shader 3.0
Audio : 3D audio synthesizer chip onboard, possible to have 64 sounds playing simultaneously, 5.1 surround output.
Video output: One analog D-Sub, Two Digital DVI outputs.
Display : Single or dual monitor support. Can output the same picture to each monitor or different pictures on each monitor, the resolution for each of the 2 monitors can also be different.
Sound output: The two front speakers have RCA connectors, SPDIF for full surround.
Resolution : HDTV (High Definition)
RAM : 1024MB 184pin DDR SD-RAM PC3200 (2x 512MB DDR 400 sticks)
LAN : 10/100/1000 TBase Gigabit Network
Other : DVD Drive Support, USB2.0 (x4) - Sega ALL.NET online support.
Connector Format : JVS
Protection : High Spec original security module.
林德伯格基本资料~自己看~~
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发表于 2010-9-3 17:15  ·  四川 | 显示全部楼层
林德伯格是MODEL3之后十几年中唯一能够再次让猪头感受到震撼二字的主板,这才是世嘉当年在MODEL2、MODEL3时代傲视群雄的那种霸气。只可惜,当年巨作迭出琳琅满目的底气如今看不到了……
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发表于 2010-9-3 17:58  ·  北京 | 显示全部楼层
林德伯格同配置的pc淘汰好多年了,呵呵^_^
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发表于 2010-9-3 18:05  ·  北京 | 显示全部楼层
Sega Chihiro
The Sega Chihiro Logo

The Sega Chihiro system is a Sega arcade system board based on the architecture of the Xbox. The 733 MHz Intel Pentium III CPU and the Nvidia XChip graphics processor are common to both. Unlike the Xbox, Chihiro can support up to 512MB RAM through add-in memory modules. Chihiro games are distributed on Sega GD-ROM media, instead of standard DVD-ROM used by the Xbox.

Because the Chihiro and Xbox share the same hardware architecture, porting from the Chihiro is theoretically easier than porting from a different arcade platform. In practice, the much smaller memory-capacity of the Xbox (64MB), presents a formidable challenge for home-conversions of arcade titles which use Chihiro's larger memory configuration, however the Xbox release of OutRun 2 was able to retain the look and feel of the original 512 MB arcade version.
[edit] Chihiro Specifications

? * CPU: Pentium III @ 733 MHz, 133 MHz FSB
? * RAM: Upgradable Module, from 64MB upwards
? * GPU: Nvidia XChip @ 200 MHz, (derived from GeForce 3), featuring programmable Pixel and Vertex Shaders, Hardware T&L, Quincunx FSAA, Anisotropic filtering, Bump mapping
? * Sound: Cirrus Logic CS4630 Stream Processor, Nvidia nForce with 5.1 Dolby Digital decoding
? * Media: GD-ROM[25]

[edit] Sega Lindbergh

The Sega Lindbergh platform is a Linux-based embedded PC. Sega had originally planned to use the Microsoft's Xbox 360 as the basis for the arcade board, but instead opted for an architecture based on standard PC hardware. This decision was probably made because it is usually more cost effective to use a PC as a gaming platform than it is to use a console.

According to Sega-AM2 president Hiroshi Kataoka, porting Lindbergh titles (such as Virtua Fighter 5) to Sony's PlayStation 3 is generally easier than porting to Xbox 360, because the Lindbergh and PS3 use a GPU designed by the same company, Nvidia.[26]
The Sega Lindbergh Logo
[edit] Lindbergh Specifications

? * CPU: Pentium 4 HT 3.0E (3.0 GHz, 1 megabyte L2 Cache, Hyper-Threading, 800 MHz FSB)
? * RAM: 184 pin DDR SDRAM PC3200(400 MHz) 512 MB × 2 (Dual)
? * GPU: NVIDIA GeForce 6800 AGP (NV40), 256 Bit GDDR3 256 MB, compatible with Vertex Shader 3.0 & Pixel Shader 3.0
? * Sound: 64 channel, 5.1 ch SP-DIF
? * LAN: On board, 10/100/1000 BASE-TX. JVS I/O Connector
? * Serial: 2 Channel (can switch one channel between 232C and 422)
? * Other: USB port x 4, Compatible HDTV (High Definition), DVD Drive Support, Sega ALL.NET online support
? * Operating System: Linux[27]
? * Protection : High Spec original security module.

The Sega Lindbergh standard sit-down cabinet uses a 1360x768 WXGA LCD display.

Aside from the original Lindbergh system, Sega has developed a Lindbergh Red and Lindbergh Blue system. These have different specifications than the regular Lindbergh system. It can be assumed that the specifications are less powerful because the games running on Lindbergh Blue and Red have less detail and less intense visuals than the games running on the regular Lindbergh (Lindbergh Yellow).

The Lindbergh has been superseded by the Ring series (RingEdge and RingWide), so there will presumably be no new high profile games developed for this system. The last game to run on the Lindbergh system was MJ4 Evolution[28].
[edit] Sega Europa-R

The Sega Europa-R is an arcade system board developed by Sega Amusements Europe.

Sega has again chosen a PC-based design for this Arcade Board.

Sega Rally 3 is currently the only game running on this system.

The cost to produce this machine is very high, which is probably why Sega has abandoned this powerful system.
[edit] Europa-R Specifications

? * CPU: Intel Pentium D 945 (3.4 GHz, dual-core)
? * RAM: 8GB (2x 4GB modules)
? * GPU: Nvidia GeForce 8800
? * Other: Compatible HDTV (High Definition), DVD Drive Support, Sega ALL.NET online support
? * Protection: High Spec original security module.

[edit] Sega Ring series

The Ring series of arcade machines are also based on PC architecture. Initially announced models include RingEdge and RingWide. The 2 pieces of hardware will have Microsoft Windows Embedded Standard 2009 as their operating system. The reason Sega decided to use a Windows embedded system was so other third-party companies would find it easier to produce games for it. The first game for the Ring platform is Border Break, running on the RingEdge. Border Break does not take full advantage of the graphics card on the Ringedge, but introduces touch-screen functionality and a special controller system. It allows players to play next to each other in the same arcade or against other people in another arcade using Sega's ALL.NET feature. Also in Fall 2009 an image appeared around the web of what was apparently a leaked RingEdge BIOS and it appears the disc drive supports the now defunct HD DVD[29]. On February 10, 2009, Sega approved a patent for two controller designs, one that looks similar to the Sega Saturn 3D pad with a added touch screen device and one that looks similar to the Mega Drive 6-button pad.[30] Sega has recently stated that they plan to revive the arcade business with these machines [1].
[edit] RingEdge

The RingEdge is the main console of the Ring Series. It has better graphics and a larger storage than the RingWide. It also sports a better graphics card than the Lindbergh system, allowing for a higher performance graphically, all while costing less to produce. The use of an Intel Pentium Dual-Core (1.8Ghz per core) processor delivers better performance than Lindbergh's Pentium 4 (3.0Ghz) processor. A Solid State Drive also greatly reduces wear-and-tear due to lack of moving parts, and also has much higher transfer rates than a hard disc drive, leading to better performance and loading times.
[edit] RingEdge specifications

? * CPU: Intel Pentium Dual-Core E2160 (1.8 GHz)
? * RAM: 1 GB DDR2 SDRAM (PC-6400)
? * GPU: Nvidia GeForce 8800GS with 384 MB GDDR3 SDRAM (Shader Model 4.0)
? * Output: 2 DVI ports
? * Storage: 32GB SSD
? * Networking: Gigabit Ethernet (1000BASE-T)
? * OS: Microsoft Windows Embedded Standard 2009
? * Other: 3 USB ports, 5.1 channel HD Audio, Sega ALL.NET online support[31]

[edit] RingWide

The RingWide is more basic than the RingEdge, and only has 8GB (Compact Flash) of storage, while RingEdge has a 4 times larger storage (because of the use of the RAM Drive and SSD). The RingWide will be used to support games that are less graphics-intensive and that require less high-end specifications in order to cut down costs for those particular games. Sega also appears to be poised to be designing a streaming hybrid for use with household TVs similar to OnLive from the system's hardware as shows this patent that was issued by them on November 17, 2009. [32]
[edit] RingWide specifications

? * CPU: Intel Celeron 440 (2.0 GHz)
? * RAM: 1 GB DDR2 SDRAM (PC-5300)
? * GPU: ATI Radeon HD 2xxx with 128 MB GDDR3 SDRAM (Shader Model 4.0)
? * Output: 1 DVI port
? * Storage: 8GB CF
? * Networking: Gigabit Ethernet (1000BASE-T)
? * OS: Microsoft Windows Embedded Standard 2009
? * Other: 2 USB ports, 5.1 channel HD Audio, Sega ALL.NET online[33]


最近几代基板的配置看下来真的是满好玩的,呵呵。不知E2160超频没有
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 楼主| 发表于 2010-9-3 18:33  ·  四川 | 显示全部楼层
下面是引用fft750731于2010-09-03 17:15发表的:
林德伯格是MODEL3之后十几年中唯一能够再次让猪头感受到震撼二字的主板,这才是世嘉当年在MODEL2、MODEL3时代傲视群雄的那种霸气。只可惜,当年巨作迭出琳琅满目的底气如今看不到了……
那个丛林冒险的画面相当漂亮!那光源,昆虫的毛发表现阳光的反射,巨大昆虫的纹理,加上震撼的框体,很难想象家用机能移植~~不过这框体好像有两种一种是豪华型的~
[s:260]
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 楼主| 发表于 2010-9-3 18:40  ·  四川 | 显示全部楼层
下面是引用astrofy于2010-09-03 17:58发表的:
林德伯格同配置的pc淘汰好多年了,呵呵^_^
林德伯格也是6年前的东西了~
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发表于 2010-9-3 18:48  ·  上海 | 显示全部楼层
记起来了,上个月在上海新世界世嘉游戏中心看到一个大屏幕游戏rambo,被小震了一下,原来是林德伯格
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 楼主| 发表于 2010-9-3 18:58  ·  四川 | 显示全部楼层
下面是引用abracadabra于2010-09-03 18:48发表的:
记起来了,上个月在上海新世界世嘉游戏中心看到一个大屏幕游戏rambo,被小震了一下,原来是林德伯格
跟放蓝光电影的效果相差无几了~~
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发表于 2010-9-4 02:30  ·  北京 | 显示全部楼层
下面是引用robbychild于2010-09-03 18:33发表的:
那个丛林冒险的画面相当漂亮!那光源,昆虫的毛发表现阳光的反射,巨大昆虫的纹理,加上震撼的框体,很难想象家用机能移植~~不过这框体好像有两种一种是豪华型的~
[s:260]
作为多年N粉,我表示无法理解NVIDIA GeForce 6800 AGP  256 Bit GDDR3 256 MB以现在标准看还能达到多好的效果。。按常规逻辑,现在一块400的GT240也秒杀6800了。。 倒也不是说robby的看法不对,呵呵,也没有对6年前的东西强求的意思。至今记得2004年微型计算机杂志的封面6800诞生
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