审判者
FINAL FANTASY零式HD渣作
- 精华
- 15
- 帖子
- 11063
- 威望
- 39 点
- 积分
- 12381 点
- 种子
- 6 点
- 注册时间
- 2004-6-19
- 最后登录
- 2024-8-20
|
发表于 2010-9-24 02:25 · 加拿大
|
显示全部楼层
总的来说PSP的结构不能简单用CPU/GPU 内存/显存来分类
CPU:1~333MHz 其中还整合一个图形芯片1~166MHz 使用2M显存
同时还带有名为媒体引擎(MEDIA ENGINE)的协助处理器1~333MHz同样使用2M显存
所以才会有4M显存的说法。
所以和3DS/DS无直接可比性,IGN这篇文章实用性有待商榷。
PSP
CPU Core:
? * Sony CXD2962GG CPU
? * Based on MIPS R4000 32-bit Core
? * 90 nm Semiconductor CMOS Process
? * 1-333 MHz (set at 222 MHz by default) @ 1.2V
? * 16 KB Instruction Cache / 16 KB Data Cache
? * SiP:
? ??* 8 MB eDRAM @ 2.6 Gbps
? ??* Embedded FPU
? ??* Embedded Vector FPU @ 2.6 GFLOPS
? ??* Embedded Graphics Core:
? ? ? ?* 1-166 MHz (set at 111 MHz by default) @ 1.2V
? ? ? ?* 256-bit Bus at 5.3 Gbps
? ? ? ?* 2 MB eDRAM (VRAM)
? ? ? ?* 3D Curved Surface and 3D Polygon
? ? ? ?* Compressed Textures
? ? ? ?* Hardware Clipping, Morphing, Bone(8)
? ? ? ?* Hardware Tessellator
? ? ? ?* Bézier surface, Bézier curve and, B-Spline (NURBS)
? ? ? ? ? * 4x4, 16x16, 64x64 Subdivision
? ? ? ?* Rendering Engine and Surface Engine
? ? ? ?* Pixel Fill Rate: 664 Megapixels/s
? ? ? ?* Up to 33 Million Polygon/s (with Transform & Lighting)
? ? ? ?* 24-bit Full Color: RGBA
? * 128-bit Bus at 2.6 Gbit/s
? * 3D-CG Extended Instruction Set
Media Engine Co-Processor:
? * Sony CXD1876 CPU
? * Based on MIPS R4000 32-bit Core
? * 90 nm Semiconductor CMOS Process
? * 1-333 MHz (set at 222 MHz by default) @ 1.2V
? * 16 KB Instruction Cache / 16 KB Data Cache
? * SiP:
? ??* 2 MB eDRAM @ 2.6 Gbps
? ??* Embedded Virtual Mobile Engine (VME) Sound Core
? ? ? ?* Reconfigurable DSP Engine
? ? ? ?* 1-166 MHz (set at 166 MHz by default) @ 1.2V
? ? ? ?* 128-bit Bus
? ? ? ?* 24-bit Data Path
? ? ? ?* 5 GFlops
? ??* Embedded MPEG-4 (H.264/AVC) hardware decoder
? ??* Embedded FPU
? * 128-bit Bus @ 2.6 Gbit/s
Memory:
? * Samsung K5E5658HCM-D060
? * Main Memory: 32 MB 333 MHz DDR SDRAM (64 MB PSP2000/3000)
? * 8 MB reserved for Kernel |
|