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【Killzone3】即将发布1.07升级补丁

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 楼主| 发表于 2011-3-26 02:54  ·  爱尔兰 | 显示全部楼层 |阅读模式
本帖最后由 tekkenman 于 2011-3-28 21:12 编辑

翻译之后更上

Preliminary patch notes Patch 1.07

on 03-25-2011 05:21 PM

Hey all,


I know you want to be informed as much as possible. So I'm writing up the preliminary patch notes for Patch 1.07.



Please Note: this is subject to change and we don't know exactly when this will go live yet. I will inform you on that as soon as we can, but we are trying to roll this out in the first week of April.



Patch 1.07 Contents list:



Custom Games PHASE ONE for Clans and solo players  - Explanation below



Gameplay



    * Bullet Damage and Faster Aim ribbon now unlock correctly
修正了子弹伤害和快速瞄准肩章的解锁bug
    * Separate turn speeds for ADS on Primary weapons in Multiplayer
    * Increased Accuracy ribbon effectiveness has been lowered
之前增加的瞄准肩章的效果降低了
    * Bullet Damage ribbon effectiveness has been lowered
子弹伤害肩章的效果降低了
    * The 3rd person revive beam now shows correctly
    * Bilgarsk Boulevard - preventing players getting stuck at spawn location
Bilgarsk Boulevard地图,解决了玩家在复活点堵塞得问题
    * Akmir Snowdrift – fixed a problem where the speaker object can fall beneath a piece of geometry
Akmir Snowdrift地图,解决了一个报话器之前能掉在一个多边形地图之间导致没有人能拿到的问题
    * Fixed a crash when joining a Guerrilla Warfare Clan match
解决了一个加入家族战役死机的问题
    * Blood Gracht – Fix for a hang when the Recon ability was used
Blood Gracht地图,解决了一个使用Recon能力以后产生的人物悬空的问题



Functionality



    * Fixed a crash while joining a Warzone game
解决了一个进入战区死机的问题
    * Player gets directed to multiplayer lobby when being kicked from game due to inactivity
玩家在游戏里不动然后被踢出游戏以后现在回到多人大厅
    * Adjustments to reduce the server load
修正了参数从而减少了服务器的负荷


Exploit



    * MAWLR Graveyard –Improved collision around one of the Capture and Hold locations
    * Kaznan Jungle – Added a blocker around a tree to prevent player to use tree to jump out of the level
    * Bilgarsk Boulevard  - Removed invisible collision of S&D objectives in Guerrilla Warfare
    * Bilgarsk Boulevard  - Prevent players from accessing an advantageous position (above the ISA Base) and climb out of the level



Single Player Campaign



    * Scrapyard Shortcut - Mobile Factory – Fixed a hang to a red Debug screen upon the user reaching the Jetpack Troopers


Menu



    * Added a “Mute all” button
    * Updated icons and text on the Medals statistics
    * Fixed clipped text for moderator messages
    * The Faster Reload ribbon now updates properly on the Personal statistics page
    * The Increased Accuracy ribbon now updates properly on the Personal statistics page
    * The Bullet Damage ribbon now updates properly on the Personal statistics page
    * Fixes a hang when accepting a squad invite on the final results screen of an online game
    * Fixed the Pause functionality in Botzone on the Class selection screen
    * "Squad menu" is changed to "manage players” in the menu



Move/Sharpshooter



    * Button configuration improvements - Swapped L1/L2 grenade and aim
    * Melee is now on the circle button
    * Multiplayer - Aim Lock will now time out after one second
    * Camera turn upped while using jetpack. Lowered for mounted weapons



Explanation of Custom Games



Custom Games will be rolled out in 2 patches. This one (1.07) and a future patch. We don't know when this will be yet.



PHASE ONE


Phase One of Custom Games gives players the option to create unranked games with the choice of:
增加了私人游戏房间。但是不计分

    * Game Mode
    * Map
    * Missions (Warzone only)
    * Mission Time (Warzone only)
    * Invite Squad members
    * Invite Enemy Squad Leader

This gives players the ability to create private matches, and playing with and against friends or a rival clan for instance. People who don’t get an invite to these games won’t be able to join through matchmaking.



PHASE TWO


We still need to spec this out, so this is subject to change, but we are looking to add the options of choosing:



    * More configuration options for missions in Warzone and Operations
    * Adjustable kill count for Guerrilla Warfare
    * Configurable Unlocks (choose which one you want to play with)
    * Configurable Classes (choose which one you want to play with)
    * Configurable Weapons, Abilities, Skills, Ribbons
    * Friendly Fire On/Off
    * Brutal Melee On/Off

That's it for now!



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发表于 2011-3-26 03:02  ·  广东 | 显示全部楼层
1。06才更了几天又更,希望改善万恶的4512。坐等翻译…

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发表于 2011-3-26 03:08  ·  天津 | 显示全部楼层
……不会又不同步吧
该用户已被禁言

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发表于 2011-3-26 03:55  ·  北京 | 显示全部楼层
准备逐渐恢复自建房间了,GG真是个善于认错的工作室……现在最烦人的就是等了半天进了一场没人的比赛,什么时候补丁把32人也恢复了吧。不过PHASE ONE限定于非计分赛这个很费解,何必呢

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发表于 2011-3-26 05:50  ·  意大利 | 显示全部楼层
本帖最后由 is220d 于 2011-3-26 05:52 编辑

This gives players the ability to create private matches, and playing with and against friends or a rival clan for instance. People who don’t get an invite to these games won’t be able to join through matchmaking.
=======================
行了,非要邀请才能进,lol。。。。。

骑士

PSN:Din_GeeHK

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发表于 2011-3-26 08:25  ·  广东 | 显示全部楼层
不懂英文……压力很大……
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发表于 2011-3-26 16:35  ·  上海 | 显示全部楼层
不知道这次又会怎样
4512掉的~~ 感觉2代噩梦又回来了

征服者

Love Nicole Mary Kidman

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发表于 2011-3-26 16:36  ·  上海 | 显示全部楼层
基本集中在网络对战上了~~~~~~~~~

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发表于 2011-3-26 17:21  ·  广东 | 显示全部楼层
[s:393]别再老掉线就好了..........

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发表于 2011-3-26 18:11  ·  四川 | 显示全部楼层
把KZ2的优点都加上吧,现在的KZ3,哎~~~~~~~~~
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