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本帖最后由 应该隐去 于 2011-6-22 11:07 编辑
IGN:7.0/10
7.5 Presentation
Shadows of the Damned's interface is a throwback to classic NES action games, and the story is crazy enough to distract you from how little sense it makes.
7.0 Graphics
The general vibe and style of Shadows of the Damned is distinctive, offering a cool, new of view Hell. But the character animation is lacking and there's a LOT of texture pop-in.
9.0 Sound
The voice acting is completely over the top, for better or worse, but Akira Yamaoka's soundtrack is excellent and not at all predictable.
6.5 Gameplay
Shadows of the Damned plays like a six year old game. Aiming is clunky, moving during combat is awkward, and the camera is frequently uncooperative.
7.5 Lasting Appeal
Shadows of the Damned offers a pretty long story, at about 10-12 hours. But the lack of a new game+ option hurts this singleplayer only experience.
Gamespot:8.5/10
The Good
Uniformly outstanding sound design Challenging and terrifying boss fights Good array of different gameplay activities, all of them fun Clever use of darkness mechanics Morphing guns are a pleasure to shoot.
The Bad
No New Game+ Stiff movement animation.
Gameinformer:9.25/10
Concept:
Suda51's wackiness mixed together with Shinji Mikami’s expertly designed monster shooting
Graphics:
One of the more colorful Unreal Engine 3 games
Sound:
Silent Hill sound designer Akira Yamaoka crafted an incredibly weird, but endlessly interesting soundtrack that's aided by playful voice acting
Playability:
Suda51’s most approachable game, with a control scheme that fans of third-person shooters should get used to immediately
Entertainment:
As long as you can get behind the juvenile sense of humor, Shadows of the Damned is a road trip to Hell well worth taking
Replay:
Moderately Low
其他:Eurogamer 7 / 10;Computer & Video Games UK 8.1 / 10;VideoGamer 7 / 10 |
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