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本帖最后由 tekkenman 于 2011-11-1 17:24 编辑
翻译之后送上
Alan Kerts, *** 3‘s Gameplay Designer, reveals that “pistols will be getting a bit of love in the near future.” A slight improvement in the damage department for pistols is certainly welcome. After nerfing the UMP since the beta, Kerts admitted ”it [UMP] got the nerf bat pretty hard. Gave it back some power today. I’ll be playing to monitor balance.” The UMP is unlocked at level 16 and can be used on all kits.
***和UMP将会得到威力的提升
Some fans have been outspoken about the effectivity of the jets asking for improvement. One fan expressed his concerns to Fredrik Thylander demanding “they [jets] need a buff.” Thylander, Senior Designer at DICE, confirmed “they [jets] are getting it [the buff].”
飞机性能将会得到提升
Issues:
DICE is looking into the following issues, besides the usual server problems:
PS3 users communication problems. PS3玩家的语音问题
BF3.exe has stopped responding on PC. BF3 PC版无法启动游戏, BF3.exe不响应
Teaming up with friends and getting into the same side. 和朋友在同一队,现在目前会被自动平衡打乱
PS3 input lag. PS3 操作延迟问题
More details on the new patch for *** 3 have surfaced including balancing, aiming mechanics, and other fixes.
Balancing
By far the easiest way to take down helis at moment is to use the Stinger against them; however, this will not be as easy in the near future. Alan Kertz, *** 3′s Gameplay Designer, has pointed out that the Stingers’ nerf “is in discussion at the office now.” Fredrik Thylander, Senior Designer, reassured that the nerf is indeed “incoming”. To follow up on yesterday’s post, Kertz explained that Jets will not get disabled by 1 shot as it is the case at the moment; however, no further explanation was provided.
With the UMP will soon be doing more damage, another PDW, PP-2000, is going to be buffed as well. When a fan asked Kertz to alter the PP-2000 to be in “a middle ground between the beta and final release”, Kertz simply responded “that’s the plan”. On the snipers’ front, a fan pointed out to Daniel Matros the discrepancy in the magazine size of the M39 EMR between the battlelog and the actual game; the battlelog shows a 20+1 magazine size as opposed to the current 10+1 in game. Daniel assured that this will be fixed.
Yesterday, in terms of balancing, we reported on Jets, UMP, and Sidearms being patched to become more effective.
Aiming
Some players have been vocal in their displeasure with the final release aiming mechanics, they felt that it was spot on in the beta and the issue can be easily sorted by setting the aiming back to as it was in the beta. Kertz shed some light on the issue by stating “if it was that simple, it wouldn’t be a problem. It’s not the controls, something else is going on. [DICE's] engineers are looking into it.” Just a side note, Kertz was referring to real life engineers, not in game!
Issues
DICE is also working on the following:
Game activation problems. 游戏激活问题
Addressing lag on the 360 as well, which has been hampering our MP1st squad. If you’re looking for your fellow MP heads on BF3, the easiest way is to become a fan MP1st’s platoon. 和战友一起玩的问题
Following up on one of our earlier reports, Tomas Danko explains “negative mouse acceleration fix should be included [in the patch]“ 鼠标问题
Australian servers, or the lack of thereof. 更多澳洲服务器
Spawning without having a gun in hand. 复活时手中没有枪
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