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发表于 2011-12-25 13:47 · 上海
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本帖最后由 黑白小郎君 于 2011-12-25 13:54 编辑
应该就是这些文件:
http://www.pbernert.com/html/gpu.htm#SHADER
Pete's pixel shader files for the OGL2/XGL2 plugins
* It's possible in the OGL2/XGL2 plugins to use custom pixel shader programs to add certain functionality or display enhancements! It will depend on your gfx hardware/driver, if a specific shader can be used, though... some will need for example GLslang support or more than four texture coord units.
Pete's "Broken glass" shader (6 KByte Zip-File)
- GLslang program to show how textures can be used in custom GLslang shaders
Pete's "Multitexture demo" shader (21 KByte Zip-File)
- vertex/fragment program to show how textures can be used in custom shaders
Pete's "Gray" shader (1 KByte Zip-File)
- vertex/fragment program to create a 'Black&White' alike display
Pete's "Simple Blur" shader (2 KByte Zip-File)
- vertex/fragment program to do a fullscreen blurring
Pete's "Brightness" shader (2 KByte Zip-File)
- GLslang program to get a brighter display
Pete's "Rotation" shader (2 KByte Zip-File)
- GLslang program to rotate the screen in 90° steps
Pete's "Scale2x" shader (3 KByte Zip-File)
- GLslang program to apply the Scale2x algorithm for enhancing the display
Renee Cousins' "Pseudo Median" shader (2 KByte Zip-File)
- vertex/fragment program from Renee Cousins to improve the display of the OGL2/XGL2 plugins
Renee Cousins' "Pseudo Median + Luminance" shader (2 KByte Zip-File)
- vertex/fragment program from Renee Cousins to make the display of the OGL2/XGL2 plugins more vibrant
Luigi's "Blur AA" shader (2 KByte Zip-File) * updated November 07, 2004
- vertex/fragment program from Luigi for a fullscreen smoothing effect
guest(r)'s shader collection (124 KByte Zip-File) * added June 06, 2006
- a very nice shader collection, including cartoon shaders and high-quality filters
And a lotta more very good shaders from ShadX and guest(r) can be found in my messageboards, in the OGL2 Shader section:
此帖也可看看:
http://bbs.emu-zone.org/newbbs/v ... psxe%2B%E4%D6%C8%BE |
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