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Gran Turismo 4 完成了它的发育周期, 并且当开发商Polyphony 数字式是坚硬的在在Gran Turismo 4 流动和可能Gran 的工作Turismo 为男孩, 我们是肯定的某人在索尼提及了Gran Turismo 5 对伙计在世界的最成功的赛跑的特权之后。 系列生产商Kazunori Yamauchi, 今天对新闻演讲, 分享了关于什么的几个评论我们能期望从下个主要词条在系列。 "到目前为止在Gran Turismo 系列,"解释了Yamauchi, "我们没有车祸或翻转。 我们比实际上做相信适当地表达这困难的[ 汽车] 种族。 除适当地复制汽车的下面之外, 当碰撞发生我们会必须有适当的形状变动根据适当的物理演算。 在Gran Turismo 5, 我们会想确定地增加这个元素。 我们相信这将是一个大题材。" 碰撞不是所有Polyphony 考虑为GT5 。 明显地, 有限的EyeToy 支持提供了在Gran Turismo 4 的有限版版本能暗示一些特点从GT5 的耐克。 提及他的兴趣在赛的仅仅想法上利用图象从照相机, Yamauchi 阐明, 他会想利用图象认识在GT5 。 他不进入具体在这之外, 不幸地。 如果GT5 以图象认识为特色, 它很可能不会是通过EyeToy 。 Polyphony 已经提供强的提示下场主要控制台GT 比赛, 每当它应该到达, 将是在PlayStation 硬件的下一代。 我们假定这意志, 除给队足够的图解英勇之外回报汽车的下面, 并且提供缺省图象识别系统, 哪索尼暗示了会是它的下个系统的一关键部份。
engliash vision:
Gran Turismo 4 has just finished its development cycle, and while developer Polyphony Digital is still hard at work on Gran Turismo 4 Mobile and possibly Gran Turismo For Boys, we're sure someone at Sony has mentioned Gran Turismo 5 to the folks behind the worlds' most successful racing franchise.
Series producer Kazunori Yamauchi, addressing the press today, shared a few comments on what we can expect from the next main entry in the series. "So far in the Gran Turismo series," explained Yamauchi, "we haven't had cars crash or overturn. We believed expressing this properly to be more diffi*** than actually making [the cars] race. In addition to properly replicating the underside of the car, when a collision occurs we'd have to have proper shape changes based on proper physical calculations. In Gran Turismo 5, we'd like to definitely add this element. We believe it will be a big theme."
Crashing isn't all Polyphony is considering for GT5. Apparently, the limited EyeToy support offered in the Nike limited edition version of Gran Turismo 4 could hint at some features from GT5. Mentioning his interest in the mere idea of a game making use of images from a camera, Yamauchi states that he'd like to make use of image recognition in GT5. He doesn't go into specifics beyond this, unfortunately.
If GT5 does feature image recognition, it most likely won't be through the EyeToy. Polyphony has already provided strong hints that the next main console GT game, whenever it should arrive, will be on the next generation of PlayStation hardware. We presume this will, in addition to giving the team enough graphical prowess to render the underside of a car, also provide a default image recognition system, which Sony has hinted would be a key part of its next system.
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