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发表于 2013-9-10 15:46 · 天津
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楼上没有一个回答问题的。。。
其实我也是昨天刚拿到游戏,没搞明白呢。
游戏的确是有两个系列或者说维度的难度,一个是(easy, medium, hard...),一个是(普通,噩梦,地狱...),后一个肯定是难度越高掉率越高,但前一个呢?
于是我在暴雪的官方论坛的Console FAQ上找到了这么一段话:
I know there is some confusion on the forums about how Easy, Normal, and Hard modes affect adventure stats, so I'm going to try and help clear that up. Those modes (Easy, Normal, and Hard) do not alter Magic Find, Gold Find, or XP Bonus in any way, and are just there so players can adjust the diffi***y to their liking.
Once you're ready to handle something more challenging than Hard diffi***y, however, those bonuses quickly ramp up. Here's what you can expect from Master I - Master V diffi***ies.
Master I: +60% Magic Find, +60% Gold Find, +120% XP Bonus
Master II: +70% Magic Find, +70% Gold Find, +140% XP Bonus
Master III: +80% Magic Find, +80% Gold Find, +160% XP Bonus
Master IV: +90% Magic Find, +90% Gold Find, +180% XP Bonus
Master V: +100% Magic Find, +100% Gold Find, +200% XP Bonus
http://us.battle.net/d3/en/forum/topic/9882328468#17
也就是说,Easy, Normal, Hard 对掉率,金币及经验均无加成,而Master I-V是有加成的。
回帖人的头衔是Community Manager,所以我想应该是权威的。
希望对楼主有帮助。 |
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