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Miyamoto’s Team Working On “Decisive” Singleplayer Game For Wii U GamePad
The Wii U is in a rough spot. The system has sold just 5 million units to date, and it has been on the market for over a year now. Sales have dried up, third-party support has dried up, and people think of the Wii U GamePad as an accessory for the Wii. Needless to say, turning the situation around will be diffi*** for Nintendo.
That having been said, Nintendo intend to try, and they’ll begin by trying to turn the Wii U GamePad into a more useful device. Part of this plan involves releasing Nintendo DS games on the Wii U Virtual Console service, but there are plans beyond that, too.
“Our top priority task this year is to offer software titles that are made possible because of the GamePad,” Iwata said to investors and analysts during a financial results meeting yesterday.
“We have managed to offer several of such software titles for occasions when many people gather in one place to play, but we have not been able to offer a decisive software title that enriches the user’s gameplay experience when playing alone with the GamePad. This will be one of the top priorities of Mr. Miyamoto’s software development department this year.”
In addition, Nintendo plan to expand the GamePad’s usefulness of its NFC (Near-Field Communication) abilities. Thus far, the only game to really have made use of them is Pokémon Rumble U, but Nintendo say they’ll have more to show at E3 this year.
Finally, further improvements will be made to the GamePad on a software level that makes it easier and quicker to start games up on the Wii U.
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(全文)
WIIU从2012年11月18日上市以来已有一年多的时间,全球销量仅有500多万台,销售状况已经停滞不前,第3方公司对待WIIU的态度每况愈下。人们普遍认为WiiU GamePad只不过是WII主机的一个外设,毫无疑问,WIIU现在处于十分糟糕的困境。想改变这一现状,对于任天堂来说,也是十分艰难的。
尽管如此,任天堂仍然愿意积极尝试,他们试图证明WiiU GamePad的存在价值,而不是人们眼中的“鸡肋”。其中的一个项目就是把Nintendo DS的游戏搬上WIIU的虚拟主机平台。
岩田聪在昨天的业绩说明会上说:“我们今年的首要任务就是推出基于WiiU GamePad创造出来的游戏。”
“我们已经发售几款多人聚会用的游戏,但在单人游戏方面一直缺乏,尤其是当玩家拿着WiiU GamePad独自游玩的时候,并没有出现一款专属的游戏,而这一任务将交给宫本茂先生的团队来完成。”
此外,任天堂还计划扩宽GamePad NFC (Near-Field Communication)的实用性,到目前为止,只有一款软件真正运用到GamePad的NFC功能(《Pokémon Rumble U》)。任天堂承诺在今年的E3上将有关于此方面更多的展示。
作为区别于其他平台而存在的WiiU GamePad,急需证明她存在意义的游戏软件出现,这是宫本茂带领的开发团队今年的首要任务之一。而这一起到决定性意义的软件,或许是需要像《塞尔达传说 天空之剑》为Wii Remote正名一样的作品。
附:《Pokémon Rumble U》过往图片
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