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本帖最后由 szgb 于 2016-4-10 23:11 编辑
http://www.eurogamer.net/article ... -with-star-fox-zero
https://youtu.be/pNdQBY60Ru8
" The native resolution of the main screen is 1280x720 (no anti-aliasing applied here), but this also has to combine with the 854x480 resolution of the smaller display. Tallied together, the overall pixel output is higher than your typical Wii U title."
电视输出分辨率为720P PAD上为480P
Performance is tested on the game's release code, and 60fps is the intended target with v-sync engaged. However, while long stretches of play hold at that top refresh figure, it's certainly not a perfect lock on that number. It's clear the first stage's deluge of water shaders and alpha effects really test Wii U's mettle, and the net result is intermittent dips to around 50fps. At its extremes in the following Sector Alpha stage, a space mission set around warring motherships, that can even lurch down to 40fps for the heaviest bursts of action.
并不是稳定的60FPS,很多特效情况下降到50FPS,极端情况下跌到40FPS
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