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本帖最后由 felex36 于 2016-6-10 06:30 编辑
新闻来源:http://www.kotaku.co.uk/2016/06/09/how-fable-legends-took-down-lionhead
内容:“When we started the project we weren’t aware of Windows 10,” says a source. “We were going to ship on Xbox One initially and then we wanted to come out on PC at a later point, most likely though Steam. But we got burnt quite badly.”
我们开始做项目的时候根本不了解win10,一个信息源说:我们一开始给xbox one做游戏然后我们想要移植到pc上,最好是上steam,但是我们被深深的伤害了
“Without Steam, without other platforms, it was just painful,” says another. “The Windows Store is a giant disaster. It’s on fire. 98% of PC copies of Rise of the Tomb Raider, a flagship Windows 10 game, were bought on Steam. The same is true for Minecraft. That hurt us, too. The store’s a mess; the number of people who couldn’t even install the game from the Microsoft store was… significant.”
没有steam,没有其他平台,简直令人伤痛。另一位说:win10 store就是个巨大的灾难。98%的pc版本古墓崛起,win10的旗舰游戏,是在steam上被购买的。Minecraft也一样,这同样伤害了我们。商店简直一团糟,不会在微软商店安装游戏的玩家数量……十分巨大。
Windows 10 installs, too, were nowhere near what Microsoft had planned...“There are supposed to be 2x as many Xboxes out there as there are right now. There are supposed to be 2x as many Windows 10 installs as there currently are.
WIn10的装机量,同样,也完全没有达到微软的预期…微软预期。当初微软的预期 如果和现在对比 应该是现在xboxone装机量的二倍。同样 当初微软对win10装机量的预期 也应该是现在的二倍。
Going off current steamspy numbers that would put the other version around ~15000 copies so
以目前steamspy的销量为准,pc其他所有渠道的古墓丽影10销量为1万5千份。 |
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