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Aggregate sample shows newer console buyers don't want to play older games much.【新主機玩家根本不想玩老遊戲】
我們的分析是使用第三方API從去年9月份開始的5個月內隨機抽取近百萬個活躍的Xbox One Gamertags的使用數據。
最後,超過16.5億分鐘的Xbox One使用時間之中只有1.5%是用於300+個向下兼容的Xbox 360遊戲。
這意味著每個Xbox One用戶在1526分鐘裡面平均只用了23.9分鐘在玩向下兼容遊戲。
Call of Duty: Black Ops是使用最多的,每1000個用戶裡面有3到4個在玩,可以比肩一些Xbox One的最知名遊戲。
但一些比較不知名的遊戲使用率就急劇下降了,甚至沒有其他的向下兼容遊戲排在最受歡迎的Xbox One apps前一百名裡面。
Our analysis used a third-party API to randomly sample usage data from nearly one million active Xbox One Gamertags over a period of nearly five months starting last September (read the introductory piece for much more about the data and methodology). In the end, only about 1.5 percent of the more than 1.65 billion minutes of Xbox One usage time we tracked was spent on the 300+ backward-compatible Xbox 360 games, in aggregate. That translates to an average of just 23.9 minutes per sampled active Xbox One user spent on Xbox 360 games out of 1,526 average minutes of Xbox One usage during the sampling period.
Things don't look better for backward compatibility when you look at individual games. The most popular backward-compatible title in our sample, Call of Duty: Black Ops, was played by three or four out of every 1,000 active Xbox Live users, which is actually competitive with some of the most popular Xbox One titles. Usage rates for less-popular games drop off steeply from there, though, and no other backward-compatible title even ranks in the top 100 most popular Xbox One apps in terms of total unique users.
https://arstechnica.com/gaming/2017/06/backward-compatible-xbox-360-games-are-less-than-2-of-xbox-one-usage-time/
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