似乎对PSN2011年用户信息泄露事件的恐惧还未在索尼内部消散
吉姆莱恩辩解称:他们必须注意自己对用户群体的责任。《我的世界》玩家群体年龄层次广泛,包括一些非常年轻的孩子,索尼与他们之间有PSN用户协议,我们需要关照他们而他们处于索尼生态圈当中。在多种情况下孩子们的个人信息会发生泄露而我们无法应对。因此我们必须慎重。任天堂允许跨平台对战,那是他们的决定。而索尼会禁止(全年龄游戏)跨平***机。但对于整体的跨平***机一事而言索尼不持固定立场。
Minecraft works cross-platform between Switch, Xbox and PC. Today, Rocket League was announced as working cross-platform between Switch, Xbox and PC. Both don't work cross-platform with PlayStation. Now, is this Sony not playing ball? What is actually going on here? Jim Ryan: It's certainly not a profound philosophical stance we have against this. We've done it in the past. We're always open to conversations with any developer or publisher who wants to talk about it. Unfortunately it's a commercial discussion between ourselves and other stakeholders, and I'm not going to get into the detail of that on this particular instance. And I can see your eyes rolling.
Well, you must see that PlayStation owners are upset. They want to play with Switch owners, PC owners and Xbox One owners for these two big and important games, and they don't have an explanation for why. That's what I'm getting at, really.
Jim Ryan: Yeah. We've got to be mindful of our responsibility to our install base. Minecraft - the demographic playing that, you know as well as I do, it's all ages but it's also very young. We have a contract with the people who go online with us, that we look after them and they are within the PlayStation curated universe. Exposing what in many cases are children to external influences we have no ability to manage or look after, it's something we have to think about very carefully.
It doesn't seem to be a problem for Nintendo, perhaps the most mindful video game company of the protection of children. Jim Ryan: Yeah, that's true. Everybody has to take their own decisions. We'll do that. Like I say, we have no philosophical stance against cross-play at all.
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