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EA Not Impressed By Gears of War, Says it "Lacks Innovation"
EA对战争机器不满意,称其“缺乏创意”
You know you're either in the Twilight Zone or you've got something big on your hands when the black hole of creativity known as Electronic Arts says your product offers nothing in terms of innovation.
当著名的创意黑洞Electronic Arts说你的产品在创意上交了白卷,那么要么就是你快完了,要么就是你还有秘密武器没有拿出来。
Speaking at the Montréal Games Summit earlier this week, general manager for EA Montréal, Alain Tascan, expressed his disinterest in what Epic's latest title, Gears of War, brought to the table. "What is Gears of War? I mean, Gear of War brings nothing in terms of innovation to the shooter. Like, zero", said Tascan.
EA总经理Alain Tascan在谈到EPIC最新作GOW时如是说。“战争机器有什么意思?我是说,他并没有给射击游戏带来了什么创新,感觉上和ZERO(个人猜测是PERFECT DARK ZERO)差不多嘛~”
Tascan attributed almost all of Gears of War's popularity to its impressive visuals, pointing out the story is practically nonexistent and that graphics are still the most important contributor to a game's success. Making an uncomfortable analogy, he made the comparison of an attractive girl you might find in a bar and how intelligence -- in this case gameplay -- is really just a bonus.
Tascan将GOW的人气归结于令人印象深刻的视觉效果。他指出GOW几乎完全没有故事情节,图象效果是游戏成功的最大关键所在。打个不恰当的比喻,这就象你在酒吧中发现的漂亮小妞一样(没有内涵)。诚然,在这种情况下,游戏性只是次要的。
"I'm just saying, when you go to metacritic and you see a 96 for Gears of War, then you read the critics saying, 'Okay, storyline - there's none, gameplay is not innovative...' Then I say, why did they give this 96? They were blown away by the high quality of the graphics. Myself, I prefer something more creative", said Tascan.
“我是说,当你看到大量评论和9.6分的高分时(可能是GS的评分),然后听到诸如"好吧。。故事情节--没有的事,游戏玩法也不新颖。。。"这样的评论时,我会说,他们为什么会给到9.6分?他们已经被高质量图象蒙蔽了眼睛。如果是我,我更喜欢有创意的东西。(EA真的能说这番话吗??)
英语水平有限,大家凑合看-_-!!
括号里是自己加上去的. |
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