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[翻译] 天剑 十件不为人知的事

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 楼主| 发表于 2007-4-15 14:35  ·  澳大利亚 | 显示全部楼层 |阅读模式
1. Nariko is dying.
The Heavenly Sword is a godly weapon that recently fell into the mortal realm. Because only gods can wield the Heavenly Sword without ill effects, Nariko is succumbing to its poisonous effects and has only hours to live when the game opens. In gameplay, your life meter is constantly depleting and can only be sustained through constant combat. This helps keep the focus on swordplay and not frustrating puzzles or platform-jumping exercises.
天剑是上帝的武器, 凡人使用时会节壽的, 所以你几有几个小时的命, 必须拼命杀敌... (像失落星球吧)

2. The head baddy is named King Botham.
Unfortunately, we don't know much about him aside from the fact that Lord of the Rings actor Andy Serkis (Gollum) is supplying motion-captured acting and facial expressions. His character is described as an invading, genocidal tyrant, but little else is known about his role or personality.
大魔头叫 King Botham, 由 LOR 的Andy Serkis (Gollum)来做动作和表情的捕捉.

3. Nariko has three fighting stances.
With a press of a button, Nariko can swap between three core fighting styles. Ranged style allows Nariko to assault foes from a distance, though it lacks stopping power; Speed gives Nariko two short-swords for close-quarters combat but won't defeat the toughest enemies; and Power style creates one massive sword than inflicts monumental damage, though it suffers from a slow swing time. Knowing when to swap between Nariko's styles will be a key element in the final game.
有3种战斗模式, Ranged style 可以打倒远处的敌人, 可是力量不大. Speed style 利于近距离的打斗, 但对皮厚那些就很吃力. Power style 可以有致命一击, 可是空隙很大.

4. The Cell processor pulls of some fancy tricks.
Heavenly Sword may just be the game to show what Sony's high-end Cell CPU is made of. According to our talks with the developers at Ninja Theory, the Cell's supposedly prodigious processing power enables some high-end effects, such as swirling cloth and hair, dazzling particle effects, and gorgeous waterfalls.
CELL 将会带来很多特级的效果, 如漂动的衣服和头法, 还有如真的瀑布.

5. You'll fight many, many, many enemies at once.
To keep up with the hundreds of on-screen enemies, the Cell CPU has to pull off some sophisticated artificial intelligence. The trick is that Cell treats entire regiments as a single unit of artificial intelligence at a distance; as they draw closer, Cell gradually divides the army into smaller and smaller groups, and finally individual troops with unique fighting styles.
会有很多的敌人一起围攻你, CELL 会给他们不同的性格行为.

6. The Sixaxis motion sensor guide projectiles in mid-flight.
Nariko can pick up and throw nearly anything, or use a cannon to blast away at enemies. After firing a projectile, the camera changes to first-person to follow the projectile, at which point you can influence its trajectory by tilting the Sixaxis - this feature is called "aftertouch." Analog sticks also work.
可以利用六轴的工能来丢东西, 在丢东西时会转到FPS模式, 用六轴来瞄准.

7. You don't fight monstrous creatures...at least, not yet.
Judging by our hands-on experience with Heavenly Sword, the core enemies will be human swordsmen. This doesn't mean that the final game won't have supernatural foes, but so far, the focus is on Kill Bill-style swordplay.
里面的主要敌人(小兵)是拿剑的人类

8. Multiplayer is still a question mark.
Ninja Theory won't confirm or deny a multiplayer mode for Heavenly Sword. Is it under consideration? We have no clue.
多人模式还没确定....

9. Heavenly Sword has certain similarities to God of War.
Beyond the core hack-and-slash action, Heavenly Sword bears some key similarities to Sony's other action series, God of War. Nariko can switch to a chain-based weapon style that bears more than a passing resemblance to Kratos's infamous Blades of Athena. And there are "hero sequences" in which the player must react to onscreen prompts to survive -- much like Krato's bloody finishing moves.
有点像GOD OF WAR, 会有要你跟着提示去完成一些连续动作.

10. Ninja Theory was previously called Just Add Monsters.
The developers of Heavenly Sword, Ninja Theory, were previously known as Just Add Monsters. This was the same team who released the so-so Kung Fu Chaos for the original Xbox. We know that the newly named Ninja Theory has been working on Heavenly Sword for several years - hopefully the final game will be a steep improvement over their past work.
Ninja Theory公司以前叫 Just Add Monsters, 就是出那XBOX 上Kung Fu Chaos 的那公司(蛮烂的游戏), 他们已经在 [天剑] 上花了几年的时间, 希望这次别叫人失望..

骑士

Milujite,ライト #^_^#

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发表于 2007-4-15 14:38  ·  湖南 | 显示全部楼层
godly weapon 上帝的武器

ill effects 节壽

[s:267]

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 楼主| 发表于 2007-4-15 14:42  ·  澳大利亚 | 显示全部楼层
哈哈... 我的翻译水平一般, 大家迁就一下吧

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发表于 2007-4-15 14:45  ·  澳大利亚 | 显示全部楼层
啥时出啊 这是关键  稍微好一点的PS3大作连个具体发售日都没定  SONY在干嘛啊 本身就不如MS了 还在等啥啊 等MS光环3都出来了 在出作品  何况你还拿不出能和光环3的大作啊  有两个还行 一个是MGS4 第二个是FF13  可这两个啥时出啊 唉....................................   
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发表于 2007-4-15 14:47  ·  山东 | 显示全部楼层
10. Ninja Theory was previously called Just Add Monsters.
The developers of Heavenly Sword, Ninja Theory, were previously known as Just Add Monsters. This was the same team who released the so-so Kung Fu Chaos for the original Xbox. We know that the newly named Ninja Theory has been working on Heavenly Sword for several years - hopefully the final game will be a steep improvement over their past work.
Ninja Theory公司以前叫 Just Add Monsters, 就是出那XBOX 上Kung Fu Chaos 的那公司(蛮烂的游戏), 他们已经在 [天剑] 上花了几年的时间, 希望这次别叫人失望.



请教这个小组是不是已经被SCEE收购 归属SONY?    还有LAIR的那个小组  只给PS3贡献游戏吗?

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发表于 2007-4-15 14:49  ·  香港 | 显示全部楼层
下面是引用大玩特玩于2007-04-15 14:45发表的:
啥时出啊 这是关键  稍微好一点的PS3大作连个具体发售日都没定  SONY在干嘛啊 本身就不如MS了 还在等啥啊 等MS光环3都出来了 在出作品  何况你还拿不出能和光环3的大作啊  有两个还行 一个是MGS4 第二个是FF13  可这两个啥时出啊 唉....................................   

想玩FPS的买XO好了 [s:248]

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发表于 2007-4-15 14:53  ·  澳大利亚 | 显示全部楼层
下面是引用littlezen于2007-04-15 14:49发表的:


想玩FPS的买XO好了 [s:248]
早以是全机种制霸了 现在只是担心PS3而且啊 除了WII 那两台主机我都喜欢啊   
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发表于 2007-4-15 15:11  ·  湖北 | 显示全部楼层
下面是引用bigbird于2007-04-15 14:47发表的:
请教这个小组是不是已经被SCEE收购 归属SONY?    还有LAIR的那个小组  只给PS3贡献游戏吗?

.......

这个小组和"LAIR的那个小组"估计现在是SCE的第二方,原则上的完全独立的,但合同年限内估计只给PS系列出游戏,且游戏牌子归SCE所有.
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发表于 2007-4-15 15:14  ·  山东 | 显示全部楼层
下面是引用学大质地于2007-04-15 15:11发表的:


这个小组和"LAIR的那个小组"估计现在是SCE的第二方,原则上的完全独立的,但合同年限内估计只给PS系列出游戏,且游戏牌子归SCE所有.



估计天剑和LAIR卖好   也就被SCE收购  归属第一方了把

战士

叛逆~~~~~~~

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发表于 2007-4-15 15:14  ·  辽宁 | 显示全部楼层
下面是引用大玩特玩于2007-04-15 14:53发表的:

早以是全机种制霸了 现在只是担心PS3而且啊 除了WII 那两台主机我都喜欢啊   
为什么会讨厌WII????
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