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Here comes speculation from a previous employee of Sony about Killzone 2. Note his credentials cannot be validated, but he provides this evidence for the truth of his words:
"Just thought I'd post in response to people asking for proof. I'm just passing on information from one of my best friends, who works at Sony. If I had proof, you would have proof.
I agree that it sounds almost unbelievable, but I obviously believe it because I know that he wouldn't lie and works in the environment where this information is available.
For example when I worked there I played on heavenly sword, which was 18 months ago (very early code running on a dev kit, the enemies where either blue or pink), and i played on the PSP well before its release.
But as I said I'm just passing info on..."
This is what he claims to have heard:
"As some may know I used to work at Sony, and I was speaking to a friend still there last night, trying to get some details out of him over a few pints. Now he isn't working on Killzone 2 but he's been told and shown a few things. Here's what he said;
1. He seen a gameplay video. Graphically he said it was better than the E3 trailer, but personally I think he was just a bit over exited because it looked amazing.
2. NPC's react realistically to where they are shot. The example he said is that a Helghast was hit in the hand and it shook its hand as if in pain, and also if shot in the leg blood seeps out of the exact area shot.
3. For multiplayer each server is like a world, with villages and towns, and your battling for control. If Helghast controlled it looks run down, if ISA controlled it looks nice, with residents living there.
He said the game is very far along too."
This previous employee also claims that Lair's GFX are spectacular but the gameplay is lacking.
关于索尼的《杀戮地带2》最近又有新的消息,一个自称是索尼前员工的人最近在国外某论坛发帖称他从他一个最好的朋友(该朋友目前仍在索尼工作)口中得知《杀戮地带2》的实际画面效果比05E3公布的Trailer还要好。
此人表示早在一年半以前他在索尼工作时就玩过《天剑》的早期版本,但是他强调他现在仅仅是负责传递信息。下面是他的帖子内容:
或许有一些人知道我曾经在索尼工作过,昨天晚上我和一个仍在索尼工作的朋友进行了一些交谈,并且我试着从他口中套出一些细节消息来,他并没有参与PS3《杀戮地带2》的开发工作但是他曾经被公司展示过一些东西,下面是他说的话:
1、他看过《杀戮地带2》的视频,画面比05E3公布的trailer还要好。
2、NPC对于被主角射伤的地方有非常真实的反应,他举例说如果一个Helghast士兵被击中手部,那么他的手会不停的颤抖,显示他处在痛苦之中;如果被击中大腿那么将会看到血液源源不断地从被击中部位渗透出来,非常真实。
3、多人在线模式下每一个服务器就像一个完整的世界,有村庄,有城镇,你通过战斗夺取控制权。如果村庄或城镇处在Helghast的控制下那么整个世界看起来就很灰暗,像废墟一样。如果是ISA控制村庄或城镇的话那么世界看起来就很平和,富有生机。
另外这位索尼前雇员还表示LAIR的GFX看起来非常壮观但是试玩欠奉。
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As some may know I used to work at Sony, and I was speaking to a friend still there last night, trying to get some details out of him over a few pints. Now he isn't working on Killzone 2 but he's been told and shown a few things. Here's what he said;
[/SIZE][B]1. He seen a gameplay video. Graphically he said it was better than the E3 trailer, but personally I think he was just a bit over exited because it looked amazing.
2. NPC's react realistically to where they are shot. The example he said is that a Helghast was hit in the hand and it shook its hand as if in pain, and also if shot in the leg blood seeps out of the exact area shot.
3. For multiplayer each server is like a world, with villages and towns, and your battling for control. If Helghast controlled it looks run down, if ISA controlled it looks nice, with residents living there.[/B]
He said the game is very far along too.
(ソニ−で働いた方がものを言ったと言います. キルゾン2に参加した..)
(彼が見た時は E3よりもっと出たと言います.)
(現実的に反応.. 例えば足に鉄砲を迎え血が出る等々)
(各サーバーは一つの世界だと見られる. 村たちと都市たちが存在)
[B]ps.2007 E3 キルゾン2にあらゆること[/COLOR][/B]
[B]9:30PM-12:00AM on Tuesday July 10th[/COLOR][/B][/SIZE]
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