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http://www.aussie-nintendo.com/?v=news&p=16574
Ubi's casual games fund 360 and PS3 development
Buying into Ubisoft's casual range of games is going to fund its hardcore efforts.
August 26, 2007 - The development and subsequent sales success of casual games on Nintendo's Wii and DS is an "extremely profitable" business for Ubisoft, according to the company's CEO Yves Guillemot, who told Reuters at the Games Convention in Leipzig last week that these games help to finance the costly development of games for Microsoft's Xbox 360 and Sony's PlayStation 3.
Guillemot explained that the development of casual games costs anywhere from 1 million euros to 4 million, depending on how many platforms they're being created for. By comparison, a normal Wii game costs about 5 to 10 million euros, while an Xbox 360 or PlayStation 3 one costs from 10 million to 20 million.
Casual games are expected to contribute 20% of Ubisoft's revenue this year, which is up 10% on last year. Meanwhile, the entire games industry is attracting many more customers which are, according to Guillemot, "going to grow the market tremendously. I expect the market to grow by 50 percent in the next four years," he said, concluding, "It's a very exciting time for all the developers and publishers."
在德国莱比锡电玩展上,Ubisoft首席执行官Guillemot向***透露,Wii/DS上休闲游戏的利润特别大。Wii/DS上赚的钱帮助Ubisoft用来开发成本较高的360/PS3游戏。
Guillemot介绍休闲游戏开发成本为100万至400万欧元,根据平台数量而定。非休闲类的Wii游戏开发成本为500万至1000万欧元,而360/PS3开发成本为1000万至2000万欧元。
休闲类游戏预计占Ubisoft今年收入的20%左右,去年这个数字为10%。Guillemot预测游戏市场将快速增长,对于发行商和制作商都非常有利。. |
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