A9VG电玩部落论坛

 找回密码
 注册
搜索
查看: 16832|回复: 92

[PS3]山内一典接受GamePro访问 确认GT5P会有20辆车同屏

[复制链接]
该用户已被禁言

精华
0
帖子
3337
威望
0 点
积分
3219 点
种子
5 点
注册时间
2006-10-2
最后登录
2019-6-10
 楼主| 发表于 2007-10-6 10:09  ·  辽宁 | 显示全部楼层 |阅读模式
GP: How much more realistic can you make the graphics in Gran Turismo, further than GT5? How do you define the next bar? Because GT5: Prologue already looks so realistic...
Under limited conditions, we are just now finally at a stage where it [GT5] looks almost photorealistic. But things of nature - sunshine, rays of sun coming through the clouds, rain falling, wet textures on the street, things like that - are so indescribably beautiful sometimes. We are not at that level yet. Obviously we are trying our best in terms of replicating weather conditions and landscape, but there is also the human element. We've brought that pretty far, but there is a lot of room for improvement. There are still many, many areas where we can make improvements [visually].  

GP: You just announced "GT TV." After air, how fast can you upload a video to that service? How long will GT5: Prologue (and GT TV) users have to wait to see a race?
That would naturally differ by the type of content. It will also rely heavily on the nature of that program: if it's race footage, people would want to see it immediately or as soon as possible due to the nature of a race. Whereas a documentary-style program, there is less of an urgency. It could be a month after airing, or shorter or longer.

GP: Is there any plan for GT5: Prologue to be a downloadable game, or a Blu-ray disc, or perhaps both?
Blu-ray.

GP: Are there any big technical advantages of being on a Blu-ray disc, and would GT5 even be possible to fit on a DVD?
One clear advantage to Blu-ray would be the access speed to the disc itself. It's faster, with faster loading times, in comparison to DVD. We may potentially be able to squeeze it onto a DVD, but taking the factor of trailers and things we want to include...single-layer DVD is no question [we couldn't fit it], but yes, the Blu-ray is a big advantage. This demo that we are using for the Tokyo Game Show is already 4 GB. HD-quality visuals, streaming...that's a lot of data.

GP: You announced that you're bringing the Daytona speedway track into GT5: Prologue. Is that something you've always wanted to add to the series?
Yes. Not only looking at it as a new track option for GT, but also because we brought up the A.I. opponent cars to twenty cars [racing at the same time]. Without that, a track like this is not interesting to race on. You need [lots of cars] to make that happen, and we're finally at that stage.

GP: On that note, how has the PS3 allowed you to improve the A.I. in GT5: Prologue?
Absolutely. It gives us more calculation power, and more accuracy. Both. And that in and of itself is already helping us improve the A.I.

GP: Has the team determined whether the Sixaxis motion sensor will be used? Are there any ideas?
If you look back at GT HD Concept, the free PS3 download, that game incorporated the Sixaxis motion sensor. Not for the controls of the car, but if you had the controller in your hand and then put it down, a menu would appear. If you pick the controller back up, the menu would disappear. Those elements we hope to implement in GT5: Prologue. Not the Sixaxis steering factor, though.

GP: You showed us "My Page" and how it works. Is that something you might integrate into Home in some way?
The nature of Home and GT are very different. Home is a chat system with 3D avatars where you can hang out. Bringing that experience into GT is probably not easy. But conceptually, we are thinking about building a "GT Clubhouse" or something into Home, where users can gather with their friends and [organize] a race, and launch into the GT experience from Home.  

GP: Do you try playing games like Burnout or Motorstorm? They're very different from GT, but we were curious if you appreciated them as games as well.
I have to say that those games are almost from a different genre. It comes down to what emotions the teams want the players to experience. Obviously those intentions [for Burnout and Motorstorm] are different from those of GT. There are some feature sets that people often talk about, car damage is one of them, and we are looking at them but they aren't the end of the goal for us. They may be one angle we are looking at, but they are not the end of the road.

GP: Is there one feature in GT5: Prologue that you are most excited to bring to GT fans?
It's diffi*** [laughs] because there are so many aspects now. It's very diffi*** to put into words, but it's not just another race game...it's something that might propose a new lifestyle. It would be of course based on a race game, but it's pitching a new lifestyle. I hope people enjoy it.

GP: Is the team still interested in working with the PSP on a GT game?  
Probably after GT 5. We are working on it, and we will get around to it eventually.

GP:GT系列的真实度还可以在GT5的基础上获得多少的超越?你会怎么诠释下一个层次的标  准?因为GT5P已经看起来很真实了。    
山内:在有限的条件下,我们终于进入了让GT5看起来现实写实的这么一个阶段。但是现实的大  自然--比如说日照、阳光透过云雾投下来的光柱、雨水、湿漉街道上的纹理诸如此类--有时候是那  样难以勾勒的美丽。我们还没能做到将这些还原的这一步。大家都知道我们正在尽全力还原天气状况和  自然风景,但是除此之外,还有人的因素。我们在这方面上已经进展良多,但是还是有很大的改进空间。  视觉技术上我们还有许多可以改进的地方。

GP:你们刚刚宣布了“GTTV”。这个频道开通之后,使用这个服务的用户,上传视频速度如  何?GT5P的用户要看到一场比赛的话,需要等多久?    
山内:这个会随着内容不同而有变化。而且还会跟节目的种类息息相关:如果是一场比赛实况,大  家都想能够在越短的时间里头看到越好;而如果是一段记录片形式的节目,急迫程度就没那么高了。  GT5P的用户,有可能在GTTV节目播出之后一个月左右看到吧。                            
GP:GT5P会通过什么形式发行?BD?网络下载?    
山内:BD

GP:使用BD载体,有什么明显的技术优势吗?GT5有多大可能可以装载到一张DVD里头?    
山内:BD的一个明显优势,是本身的读碟速度。跟DVD比起来,读碟更快,读取时间更短。我  们的确有可能把GT5挤进一张DVD里头,但是一旦考虑到我们想要在这个游戏里头包容的影片等等  因素,DVD毋庸置疑是没有足够容量承载的。没错,BD是一个很大优势。    
我们在TGS上面用作展示的这个Demo,就已经是4GB了。串流输出HD质量的画面效果,  这个数据量很大。

GP:你们宣布了会在GT5里头加入Daytona这条跑道。把这条跑道带入GT系列,是不  是你期望已久的事情?    
山内:是的。不要仅仅把这看作是GT的一条新赛道,我们还把电脑对手增加到了20辆同屏。不  这样做的话,这么一条赛道就不再有趣。一定要有很多车在上面跑才行,而我们终于能够做到这一步了。

GP:在这个问题上,PS3是如何让你们提高了GT5P里头的AI性能的呢?    
山内:这是当然的。PS3给我们提供了更多的计算能力和精度。这就已经帮我们改善AI了。

GP:开发团队已经对六轴运用有了什么决定么?能不能透露一些?    
山内:如果你注意一下GTHD的话,这个作品里头已经有六轴感应的使用。不是用在驾驶操作上  面,而是如果你把拿在手里的手柄放下,就会有菜单弹出来。把手柄再拿起来,菜单就会退回去。我们  准备在GT5P里头也加入类似的运用。不过不会有六轴感应用在方向盘操作上。

GP:你给我们展示了“MyPage”,那么以后会如何跟Home结合起来吗?    
山内:Home和GT的性质有相当大的不同。Home是一个可供你休闲逗留的3D聊天系统。  把这个结合到GT里头来大概不会很轻松。但是我们有这么一个概念设想,在Home里头建一个诸如  “GT俱乐部”之类的东西。用户们可以在里头跟好友交流聚会、组织赛事,可以从Home里头启动  GT。

GP:你会玩好像Burnout或者摩托风暴之类的游戏吗?这些游戏跟GT有很大差别,但是  我们对于你是否欣赏该类游戏十分好奇。    
山内:我必须要说的是,那些游戏几乎是完全不同的游戏种类。这就涉及到开发团队要给玩家带来  什么样的感受;很明显的那些游戏的出发点跟GT不同。那些游戏里有一些特色是大家经常在谈论的,  比如说车体损毁就是其中之一。我们正在考虑,但是这不是我们的最终目标。这可能是我们考虑的一个  元素,但是不会是最后要达到的目标。

GP:GT5P里头有什么特色是你最想介绍给GT爱好者的?    
山内:那真是不容易说(笑),因为有太多了。很难用言语表达……但是这不会是“又一个赛车游  戏”而已。这个游戏有可能是倡导一种新生活风格那么样子的东西。当然这还是以赛车游戏为基础,但  是会开创一种新的生活方式。我希望大家都能喜欢。

GP:开发团队对于在PSP上面开发GT游戏,有没有什么预期么?    
山内:估计要在GT5之后了。我们有在筹划,而最后也一定会做的。


http://www.gamepro.com/sony/ps3/games/features/137948.shtml.

悟道者

黑骑士

精华
0
帖子
30256
威望
0 点
积分
30831 点
种子
5 点
注册时间
2005-11-23
最后登录
2020-12-31
发表于 2007-10-6 10:47  ·  江苏 | 显示全部楼层
哦……要实现20辆车并排开的壮举吗…………
nds

轮回者

水至清无鱼~人至贱无敌

精华
11
帖子
571444
威望
16 点
积分
587362 点
种子
114 点
注册时间
2004-2-26
最后登录
2025-1-15
发表于 2007-10-6 10:49  ·  浙江 | 显示全部楼层
这么强啊............

精华
0
帖子
6061
威望
0 点
积分
6295 点
种子
0 点
注册时间
2006-4-12
最后登录
2020-10-25
发表于 2007-10-6 10:55  ·  上海 | 显示全部楼层
来这里看看。。GT和RR都喜欢。。。
该用户已被禁言

精华
0
帖子
1119
威望
0 点
积分
1156 点
种子
0 点
注册时间
2005-6-1
最后登录
2019-12-8
发表于 2007-10-6 10:58  ·  日本 | 显示全部楼层
这游戏今年最期待的游戏了,明年春天的话就是如龙和MGS了
该用户已被禁言

精华
0
帖子
3337
威望
0 点
积分
3219 点
种子
5 点
注册时间
2006-10-2
最后登录
2019-6-10
 楼主| 发表于 2007-10-6 10:59  ·  辽宁 | 显示全部楼层
下面是引用蒋绘寰于2007-10-06 10:47发表的:
哦……要实现20辆车并排开的壮举吗…………
当成婚车来玩就好了
该用户已被禁言

精华
0
帖子
1447
威望
0 点
积分
1373 点
种子
0 点
注册时间
2006-6-22
最后登录
2020-10-5
发表于 2007-10-6 11:45  ·  台湾 | 显示全部楼层
下面是引用qq2007于2007-10-06 10:09发表的[PS3]山内一典接受GamePro访问 确认GT5P会有20辆车同屏:
山内:在有限的条件下,我们终于进入了让GT5看起来现实写实的这么一个阶段。[B]但是现实的大 自然--比如说日照、阳光透过云雾投下来的光柱、雨水、湿漉街道上的纹理诸如此类--有时候是那 样难以勾勒的美丽。我们还没能做到将这些还原的这一步大家都知道我们正在尽全力还原天气状况和 自然风景,但是除此之外,还有人的因素。[/B][/COLOR]我们在这方面上已经进展良多,但是还是有很大的改进空间。 视觉技术上我们还有许多可以改进的地方。
PGR4全做到啦
该用户已被禁言

精华
0
帖子
3337
威望
0 点
积分
3219 点
种子
5 点
注册时间
2006-10-2
最后登录
2019-6-10
 楼主| 发表于 2007-10-6 11:51  ·  辽宁 | 显示全部楼层
下面是引用s7912于2007-10-06 11:45发表的:

PGR4全做到啦
GT说的这些是和真实无疑的,不是说能做出来就行,那样的话PS就有游戏做到了

精华
0
帖子
19
威望
0 点
积分
14 点
种子
0 点
注册时间
2007-10-6
最后登录
2007-10-6
发表于 2007-10-6 11:57  ·  北京 | 显示全部楼层
事实是,PGR4一出,GT5P就躲到年底去了,真正10月份能出来的试玩版,貌似同屏还是只有1辆车

征服者

馬路須加學園 1年 ネズミ

精华
0
帖子
5701
威望
0 点
积分
6895 点
种子
12 点
注册时间
2005-8-2
最后登录
2024-12-14
发表于 2007-10-6 11:59  ·  上海 | 显示全部楼层
GT5P發售前宣佈降價到2980就好了。。。4980對於一個demo實在太貴了,特別還是在國内花錢買=  =
您需要登录后才可以回帖 登录 | 注册

本版积分规则

Archiver|手机版|A9VG电玩部落 川公网安备 51019002005286号

GMT+8, 2025-1-15 13:39 , Processed in 0.213657 second(s), 17 queries , Redis On.

Powered by Discuz! X3.4

Copyright © 2001-2020, Tencent Cloud.

返回顶部