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发表于 2020-5-18 15:47 · 北京
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本帖最后由 blackfyre666 于 2020-5-18 16:49 编辑
这哥们直播说漏嘴了(所以现在视频里已经删掉了),而Epic老大的回复其实没正面回答。这里面肯定有利好索尼的NDA啦,大家真没必要关注和逼问了。
不过这哥们大逆不道啊,这发言也不和老大通通气?这也太不SSDism了 但即使SSDism,也不能反智, “飞得更快”什么的....
关于XSX的设计哲学:
“ game developers' creative visions have become increasingly constrained by technical limitations such as I/O performance. With Xbox One X, we reached the upper limits of performance in traditional rotational drives. To unlock the creativity of developers to create transformative gaming experiences, we knew we needed to also invest in SSD level I/O speeds and innovation”
“The Xbox Velocity Architecture was designed to be the ultimate solution for game asset streaming, delivering a level of performance well beyond the raw specifications of the hardware, allowing developers to virtually eliminate loading times and enabling them to deliver even larger and more immersive, dynamic, living worlds for gamers to explore and enjoy.”
真以为就你家关注I/O瓶颈的问题呢? 从主机到游戏工作室,大家都关注这个问题,都抱怨这个问题,都准备解决这个问题。
不过也说不准,A9人均业界专家,说不定真是比专业软硬件开发者聪明。
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