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发表于 2020-7-25 10:17 · 上海
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显示全部楼层
看全了这个舅舅的爆料,我又觉得不太可信了,全部爆料如下。。。。
1. The PlayStation 5's Geometry Engine will be included in the micro-architecture that will be RDNA3 and that it implements a variant of Variable Rate Shading that runs circles around the Xbox Series X. Its ability to draw polygons will be diffi** for the Xbox Series X to compete with.
2. The polygonal rendering of the Geometry Engine will take about a year for third-party developers to master but that Sony's first-party developers have already mastered it, which is why Horizon Forbidden West will actually look as good during gameplay as it does in the in-engine trailer that was revealed during the PlayStation 5 game show last month.
3. The PlayStation 5's ray tracing capabilities are much more customized and subsequently better than they have been revealed to be.
4. The yields of the PlayStation 5's APU at Taiwan Semiconductor Manufacturing Company have been better than expected, which has resulted in a sufficient percentage of them having 38 functional CUs on the GPU. Hence, Sony may bump up the official specs of the PlayStation 5 to include 38 active CUs on the GPU rather than the previously announced 36.
5. The PlayStation 5's memory chips may be upgraded from 16 gigabits per second to 18 gigabits per second.
6. The PlayStation 5's CPU frequency may be bumped up by 100Mhz.
7. Sony will be announcing God of War 2 (or 5, depending on how you look at it) in August via a very graphically impressive gameplay demonstration ("jaw dropping graphics that approach photo realism").
8. A reboot of a mystery franchise: "a mainstay of PlayStation, one that used to be a bigger, tent-pole franchise and Mark Cerny is working on it." |
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