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发表于 2008-4-18 12:49 · 广东
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讨论主机什么p是没什么意义的,因为很多游戏的源生分辨连720p都不到,估计就是机能问题,为了保持帧率只能缩分辨和减aa.720p,1080p只是一种标准的输出格式。象cod4源生是1024*600分辨,要做到720p,1080p也很容易,道理就是把图片放大一样,当然单纯放大会产生很多类拟网格的东西,所以主机一般有一套插值系统去upscale分辨,说回cod4才1024*600,upscale到720p已经勉强了,所以要出1080p的输出也是可以的,只是画面会很惨,所以一般干脆就不做。当然xo也是类拟的情况,所以多平台游戏我一般玩pc版,因为是货真价实的你在option选多少分辨,游戏实际输出就多少分辨。比如cod4我都用1920*1200玩的。ps3那1024*600的分辨怎么玩的下
Playstation 3
Army of Two = 720p (no AA, downscaled to 685p with black borders, no adjustable border)
Beowulf = 1280x720 (no AA)
Call of Duty 3 (screenshot) ~ 1088x624 (2x AA)
Call of Duty 4 = 1024x600 (2x AA)
Cars Mater-National = 1280x720 (QAA), 1920x1080 (QAA)
Conan (demo) = 1024x576 (no AA)
Condemned 2 = 1280x720 (no AA)
Conflict: Denied Ops = 1280x720 (no AA) or 960x1080
Def Jam Icon (screenshot) = 1152x648 (no AA)
Devil May Cry 4 = 1280x720 (2xAA, temporal)
Fifa Street 3 = 1920x1080 (no AA)
Full Auto 2 (demo) = 1920x1080 (4x AA)
Golden Compass = 1280x720 (no AA)
GT5 Prologue (demo) = 1280x1080 (2x AA)
AA 4x en 720p et garage/pit/showroom en 1920x1080 no AA
Guitar Hero 3 = 1040x585 (no AA)
Jericho (demo) = 996x560 (2x AA)
Juiced 2: Hot Import Nights = 1280x720 (QAA)
Lost Planet = 1280x720 (no AA)
Marvel: Ultimate Alliance (screenshot) = 1920x1080 (no AA)
MX vs ATV (demo) = 1024x576 (no AA)
MLB08:The Show = 1280x720 (2xAA, The rendering window is adjustable down to576p without upscaling to 720p i.e. the frame has black borders)
NBA07 (demo) = 1920x1080 (no AA)
NBA08 (demo) = 1920x1080 (no AA)
NBA Street Home court (screenshot) = 1920x1080 (no AA)
Pirates des Caraibes (screenshot) = 768x1080 (no AA)
960x720 en mode 720p
Pro Evolution Soccer 2008 = 1280x720 (QAA)
Ratchet & Clank: Tools of Destruction = 1280x704 (2xAA, centered on 720p output)
Ridge Racer 7 (demo) = 1920x1080 (no AA)
The Darkness (demo) = 1024x576 (no AA)
Tony Hawk's Proving Ground (demo) = 1024x576 (no AA)
Transformers (screenshot) = 960x1080 (no AA)
Turok = 1280x720 (no AA)
Virtua Fighter 5 (screenshot) = 1024x1024 (no AA)
1024x768 en mode 1080p
Virtua Tennis 3 (demo) = 1920x1080 (2x AA)
WWE 08 (screenshot) = ? 640x720 ? (2x AA)
lesedges ont l'aparence du 1280x720 mais d'apres certain artefact ilsemble que ce soit le resultat de la fusion de 2 buffers MSAA 640x720
translationStefanS: "The edges give the impression of being 1280x720p, but becauseof a certain artefact it seems as if it's the result of the fusion of 2MSAA buffers of resolution 640x720"
Unreal Tournament III = 1280x720 (no AA) |
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