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消息源:https://community.amd.com/t5/gaming/amd-fluid-motion-frames-2-technical-preview-now-available/ba-p/697448 / https://www.chiphell.com/thread-2623510-1-1.html
最近比较忙,没时间逐句翻译,直接上 ChatGPT 翻译,坛友见谅。
新的预览版已经上线,https://www.amd.com/en/resources/support-articles/release-notes/RN-RAD-WIN-AFMF2-TECH-Preview.html,据 CHH 坛友反馈,效果意外不错。
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AMD Fluid Motion Frames 2 Technical Preview Now Available / AMD Fluid Motion Frames 2 技术预览现已发布
AMD Fluid Motion Frames, or AFMF1, is our cutting-edge frame generation technology designed to increase frame rates and gameplay smoothness. It is integrated right into AMD Software: Adrenalin Edition™ and is part of AMD HYPR-RX2, our one-click performance enhancing solution that delivers amazing gaming experiences on AMD Radeon™ graphics cards.
AMD Fluid Motion Frames,简称 AFMF1,是我们最先进的帧生成技术,旨在提升帧率和游戏流畅度。它集成在 AMD 软件:Adrenalin Edition™ 中,并且是我们的单键性能增强解决方案 AMD HYPR-RX2 的一部分,能够为 AMD Radeon™ 显卡提供惊人的游戏体验。
AFMF works across thousands of games and is supported on AMD Radeon™ RX 6000 and 7000 series graphics cards and select AMD Ryzen™ Processors with Radeon™ Graphics, and gamers love using AMD HYPR-RX with AFMF, as seen in the video below. We polled gamers and AFMF received an average rating of 9.3/10 for image quality and smoothness.
AFMF 适用于成千上万的游戏,支持 AMD Radeon™ RX 6000 和 7000 系列显卡以及部分带有 Radeon™ Graphics 的 AMD Ryzen™ 处理器。玩家们热爱与 AFMF 配合使用的 AMD HYPR-RX,如下视频所示。我们对玩家进行了调查,AFMF 的图像质量和顺畅度得到了 9.3/10 的平均评价。
Here at AMD, we are continuously working to improve our software technologies and we are excited to tell you that we have developed AMD Fluid Motion Frames 2, which is a significant upgrade from our initial version of this amazing technology. AFMF 2 adds new optimizations and tunable settings for a better frame generation experience, including AI-optimized enhancements for improved quality, lower latency, and better performance. We’ve also added interop support with AMD Radeon™ Chill, support for borderless full screen, and support for Vulkan® and OpenGL® games.
在 AMD,我们不断致力于改进我们的软件技术,很高兴地告诉大家,我们已经开发了 AMD Fluid Motion Frames 2,相较初版,这是一项重大的升级。AFMF 2 增加了新的优化和可调设置,提供更好的帧生成体验,包括人工智能优化的增强功能以提高质量、降低延迟并改善性能。我们还增加了与 AMD Radeon™ Chill 的互操作支持、无边框全屏支持以及对 Vulkan® 和 OpenGL® 游戏的支持。
All this adds up to a substantial improvement over AFMF 1, and because we couldn’t wait to get this upgrade into gamer’s hands, we are releasing it as a technical preview so your feedback can help make AFMF 2 even better.
所有这些加起来,使得 AFMF 2 相较 AFMF 1 有了实质性的改进,因为我们迫不及待地希望玩家们能够体验到这次升级,因此我们将其作为技术预览发布,以便您的反馈能够帮助 AFMF 2 变得更加完善。
AI-Optimized Enhancements / 人工智能优化增强
We know many of you have asked for more control over how AFMF works with your games, so with AMD Fluid Motion Frames 2 we’ve introduced two new modes where the optimal settings are automatically enabled but advanced users can adjust them to their preferences.
我们知道许多人希望对 AFMF 如何与游戏配合使用有更多的控制,因此在 AMD Fluid Motion Frames 2 中我们引入了两种新模式,其中最佳设置会自动启用,且高级用户可以根据自己的喜好进行调整。
The first is “Search Mode” which controls frame generation smoothness by improving how “fallback” works in AFMF 2. Fallback refers to when AFMF frame generation is temporarily disabled in high-motion scenes to ensure the best interpolated image quality, which can sometimes cause jitter that impacts the smoothness of the gaming experience.
首先是“搜索模式”,通过改善 AFMF 2 中“回退”的工作方式来控制帧生成的平滑度。回退指的是在高运动场景中暂时禁用 AFMF 帧生成以确保最佳的插值图像质量,这有时会导致抖动,从而影响游戏体验的顺畅度。
In AFMF 2, we have made considerable improvements in frame generation by using AI-optimization to help develop an updated algorithm. At 1440p and greater, the Search Mode “Auto” setting automatically selects “High” mode, which reduces fallback for improved AFMF smoothness. The “Standard” setting is used for 1080p, which is the optimal setting for this resolution. We have also improved the overall image quality in AFMF 2 for a better gaming experience in any Search Mode setting when compared to AFMF 1.
在 AFMF 2 中,我们通过人工智能优化大大改进了帧生成算法。在 1440p 及更高分辨率下,搜索模式“自动”设置自动选择“高”模式,从而减少回退以提高 AFMF 的平滑度。对于 1080p 分辨率,使用的是“标准”设置,这是该分辨率的最佳设置。相比 AFMF 1,我们还提升了 AFMF 2 的整体图像质量,使任何搜索模式下的游戏体验都得到了改进。
Performance Improvements / 性能改进
The second adjustable mode available in the AMD Fluid Motion Frames 2 update is “Performance Mode”. When using supported discrete desktop and mobile graphics cards the default “Auto” setting for this mode is “Quality,” the same setting as used in AFMF 1.
AMD Fluid Motion Frames 2 更新中提供的第二种可调模式是“性能模式”。在使用支持的独立桌面和移动显卡时,该模式的默认“自动”设置是“质量”,与 AFMF 1 中使用的设置相同。
The all-new setting available for this mode is “Performance” that reduces the overhead of AFMF 2 to help make high frame rate gaming experiences more achievable on a wider range of devices. This is especially beneficial when using AFMF 2 with integrated graphics cards and is now the default “Auto” setting on supported AMD Ryzen™ Processors with Radeon™ Graphics.
这一模式的新设置是“性能”,它减少了 AFMF 2 的开销,从而使高帧率游戏体验在更多设备上变得更加可实现。这在使用集成显卡时尤其有利,现在已成为支持的 AMD Ryzen™ 处理器带有 Radeon™ Graphics 的默认“自动”设置。
Lower Latency Frame Generation / 低延迟帧生成
We've also made some notable improvements in reducing the latency added by frame generation with this latest version of AFMF. These improvements apply across the board when using AFMF 2, no matter the settings mode, resolution, or hardware used. This makes the experience when using AMD HYPR-RX with AFMF 2 feel even smoother, not just look smoother. Check out the improvements in latency in Cyberpunk 2077®, where AFMF 2 combined with our in-driver AMD Radeon™ Anti-Lag technology delivers on average 28 percent lower latency at 4K using the “Ray Tracing: Ultra” graphics preset when compared to AFMF 1.
在最新版本的 AFMF 中,我们还大大降低了帧生成过程中增加的延迟。这些改进适用于所有 AFMF 2 的使用,无论设置模式、分辨率或硬件使用情况如何。这使得使用 AFMF 2 和 AMD HYPR-RX 时的体验不仅感觉更加顺滑,而且看起来也更加顺滑。看看在 Cyberpunk 2077® 中的延迟改进,AFMF 2 与我们的驱动程序内 AMD Radeon™ Anti-Lag 技术结合使用时,在“光线追踪:超高”图形预设下,4K 分辨率相较于 AFMF 1 的平均延迟低了 28%。
You can also combine AFMF 2 with our new in-game AMD Radeon™ Anti-Lag 2 technology for high frame rate low-latency competitive eSports gaming, even when using integrated graphics. In Counter-Strike 2 on our AMD Ryzen™ 7 8700G Desktop Processor with Radeon™ 780M Graphics, AFMF 2 + Anti-Lag 2 improves latency over AFMF by on average 12 percent while still delivering over 120 FPS at 1080p using the “Very High” graphics present.
您还可以将 AFMF 2 与我们新的游戏内 AMD Radeon™ Anti-Lag 2 技术结合使用,即使在使用集成显卡时,也能实现高帧率、低延迟的竞技电子竞技游戏体验。在使用 AMD Ryzen™ 7 8700G 桌面处理器和 Radeon™ 780M 图形处理器的 Counter-Strike 2 中,AFMF 2 与 Anti-Lag 2 相比,延迟平均改进了 12%,同时在 1080p 的“非常高”图形预设下仍能提供每秒超过 120 帧的表现。
Other Updates and Improvements / 其他更新和改进
In addition to support for exclusive fullscreen modes, AFMF 2 now supports borderless fullscreen when using AMD Radeon™ RX 7000 and Radeon 700M series graphic cards. Also, AFMF 2 now works with games that use Vulkan® and OpenGL®, further increasing the already vast number of games that can be used with AFMF.
除了对独占全屏模式的支持外,当使用 AMD Radeon™ RX 7000 和 Radeon 700M 系列显卡时,AFMF 2 现在还支持无边框全屏。此外,AFMF 2 现在也可在使用 Vulkan® 和 OpenGL® 的游戏中工作,进一步增加了 AFMF 能够支持的游戏数量。
Additionally, we’ve enabled interoperability with AMD Radeon™ Chill, a feature that lets you define a driver-controlled FPS cap. When you enable Radeon Chill after enabling AFMF 2, it will automatically set the native FPS cap to be half of your AMD FreeSync™ monitor’s maximum refresh rate. Then, once AFMF 2 frame generation is applied, Radeon Chill will prevent the FPS going above the max refresh rate (which can cause screen-tearing and reduce image quality).
另外,我们还启用了与 AMD Radeon™ Chill 的互操作性,这是一个让您定义驱动程序控制帧率上限的功能。当在启用 AFMF 2 后启用 Radeon Chill,它将自动将本地帧率上限设置为 AMD FreeSync™ 显示器最大刷新率的一半。然后,一旦应用了 AFMF 2 帧生成,Radeon Chill 将防止帧率超过最大刷新率(这可能导致屏幕撕裂并降低图像质量)。
We recommend using AFMF 2 with Radeon Anti-lag when your expected maximum FPS will never reach your monitor’s max refresh rate, and AFMF 2 with Radeon Chill in games where your graphics settings are expected to deliver frame rates that will exceed your monitor’s max refresh rate.
我们建议在预计最大帧率永远不会达到显示器最大刷新率时,与 Radeon Anti-lag 一起使用 AFMF 2;在预计游戏设置的帧率将超过显示器最大刷新率的游戏中,与 Radeon Chill 一起使用 AFMF 2。
AFMF 2 Product Support / AFMF 2 产品支持
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