圣骑士
ユナちゃん、何してるんですか
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US 9.2/10
http://uk.ps3.ign.com/articles/981/981734p1.html下面是引用乱世衰人于2009-05-13 00:27发表的Re:Re:[新闻]INFAMOUS IGN评分出炉 US 9.2/10 ?UK 9.0/10:
综合表现 9.5
整个城市栩栩如生,从头到尾你都将感觉到你就是城市里不可或缺的一部分。升级能力、随着故事情节发展的任务点、以及更多其他要素将令你不虚此“玩”。
游戏画面 8.5
整个城市看起来棒极了,建筑可以被摧毁,人们在街道上垂死挣扎。科尔的技能时不时地让人眼花缭乱,但是游戏中也存在pop-in(见注解)、重复的场景和拖慢现象。
****POP-IN: 指因游戏引擎原因,画面中的贴图材质没有被完全渲染出来、或者只部分渲染出来而导致的画面瑕疵,一般会持续数秒之久。(译者注)
游戏音效 8.5
游戏音轨棒极了(拜托你换个词好吗,这样翻译很难做的) 城市的背景音让人身临其境,动作音效同样栩栩如生。然而, 为什么科尔的嗓音是如此低沉沙哑??
游戏操作性:9.0
科尔的技能妙趣横生,让人瞠目结舌,但是游戏真正的乐趣在于在城市中四处蹦跶,解开故事。不过,能有再多一点的敌人类型以及更详细的获得特技(游戏中不同的方法杀敌会获得不同的特技奖励)的条件说明会更好 。
游戏耐玩度 9.5
两条故事主线花了我大约25小时,但是我总共用了30小时来搜集Blast Shards(冲击碎片)并勇夺白金奖杯。完成所有这些以后,游戏仍然没有令我生厌。
综合评分 9.2
9.5 ? ?Presentation
This city is alive and you'll feel like you're a critical part of it from start to finish. The easy to upgrade powers, story-expanding Dead Drops, and more wrap you up in the experience.
8.5 ? ?Graphics
The city looks great with its destroyed buildings and people dying in the streets. Cole's powers dazzle at times, but there is some pop-in, repetitive environments, and framerate dips.
8.5 ? ?Sound
The soundtrack is great, the ambient noise of the city makes you feel like you're there, and the sound effects are solid. Still, why is Cole's voice soooo gravely?
9.0 ? ?Gameplay
Cole's powers are stunning and fun, but the real joy is zipping around the city and unraveling the story. I could've gone for a few more enemy types and better Stunt explanations.
9.5 ? ?Lasting Appeal
It took me about 25 hours to go through both storylines, but I've put in a total of 30 hours searching for Blast Shards and my Platinum Trophy. All that, and this still isn't old.
9.2
Outstanding ? ?OVERALL
(out of 10 / not an average)
Editor Choice
video review:http://uk.ps3.ign.com/dor/object ... ionid=22gdisdajik75
UK:9.0/10
http://uk.ps3.ign.com/articles/981/981887p1.html
AU:8.6/10
http://uk.ps3.ign.com/articles/981/981896p1.html
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