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精华0帖子1612威望0 点积分2409 点种子5 点注册时间2009-1-31最后登录2020-6-30
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 发表于 2010-6-5 11:46  ·  北京
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| http://www.capcom-unity.com/lost ... Patch_Incoming?pg=1 
 You fans have been playing the crap out of Lost Planet 2, and we've been listening to all of your feedback. We're releasing a patch that incorporates a lot of ideas you have been asking for. Here's the details on what to expect:
 
 - Respawning points are changed - e.g. the player can start  from the beginning of the boss fight, rather than start the level from  the beginning and so on.
 Applies to the whole game.
 
 - The player's attacking power has been strengthened.
 This applies when the diffi***y level is set at either Easy or Normal and when only one player starts the game.
 
 - The level of animations for the player being affected near by attack/explosion is lowered.
 This applies when the diffi***y level is set at either Easy or Normal and when only one player starts the game.
 
 - The level of damage to the player is lowered.
 This applies when the diffi***y level is set at either Easy or Normal and when only one player starts the game.
 
 - Harmonizer is adjusted to be more powerful.
 This applies when the diffi***y level is set at either Easy or Normal and when only one player starts the game.
 
 - The level of animations for the enemies being affected near by attack/explosion is increased.
 This applies when the diffi***y level is set at either Easy or Normal and when only one player starts the game.
 
 - Tip texts are added to the objects that require the B button action such as Data Posts.
 Applies to the whole game.
 
 - Weapons' parameters are adjusted - i.e. they became quite evenly balanced (not too strong, not too weak).
 Applies to the whole game.
 
 - The speed of the player's dash is increased.
 Applies to the whole game.
 
 改变重生点,增加攻击力,减少硬直,减少伤害,增加***,增加敌人硬直,增加游戏提示,平衡武器,增加跑步速度。。。。。
 
 Capcom还真听那些西方评论员的话啊。。。。。。
 
 可惜是不是晚了点。。。。。。。。。。。。。。
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