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发表于 2013-1-30 18:29 · 上海
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mhx12453 发表于 2012-6-16 11:33
真想看看神谷评论 贝姐和贞德拳脚对决时会说什么,看看他会不会提起三上真司和神之手
有关神之手的梗,在定价惊人的收藏版攻略长篇访谈里提到过。
Q:So did the posing idea and rushed punching Witch Weave battle against Jeanne also come from this manga?
A:Posing doesn't have much to do with Jojo. In the broader sense, Jojo's poses come from fashion designers' poses. From this point of view, it has the same origin. And the battle against Jeanne is from... well, maybe, it originated from Jojo, but there is a game named God Hand, made by us. And that had the punching battle. I had fun playing this game. So I thought, I will take this element. (laughs) Since we are one and the same developer, the member of staff responsible for enemy development is the same as God Hand, Inoue - called Don-san. He is the enemy programmer for important products. I worked with him on Devil May Cry as well. I hadn't worked with him for a while. He did the programming, and when I was talking to him... he came to the Bayonetta team right after finishing God Hand and told me that he wanted to do a battle like in God Hand. So I replied, "Why not? Let's do the same thing." I thought this was quite funny. But not a normal punching rush, because we have the Wicked Weave. We should make it dynamic.
Q:And the God home run? From the opening scene?
A:God home run... No. That idea came from director Shimomura, who did the opening scene. He wrote on storyboard, "full swing and bang". As Sadaharu Oh, our famous Japanese baseball player would say: When batting, do a left-sided one-leg hit. |
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