- 精华
- 0
- 帖子
- 17130
- 威望
- 0 点
- 积分
- 17429 点
- 种子
- 0 点
- 注册时间
- 2009-12-16
- 最后登录
- 2018-6-17
|
发表于 2013-4-11 07:53 · 新西兰
|
显示全部楼层
本帖最后由 enishi-zero 于 2013-4-11 08:06 编辑
Microsoft expands its Xbox brand
微软拓宽其Xbox品牌
Getting to the point there are going to be two console as part of the redesigned “Xbox Line” of products. A repackaged and reoriented Xbox 360 unit and the new “Durango” gaming console, both designed to compete with more than Sony in gaming, but against Apple as well.
说重点的话就是将会有两种不同的主机在重新设计过的Xbox产品线里面。其中一个是重新包装设计过的Xbox360配件,另外一个是新“Durango”主机。两者是设计来和Sony在游戏业竞争,同时也和Apple竞争
When the Durango (game machine) launches, it will not support backwards compatibility for 360 games out of the box. Instead, this functionality will come from the other unit that will be networked with the Durango to provide this (not unlike the DVD add-on for the original Xbox).
当Durango发售,它将不会直接拥有支持360游戏的向下兼容性。这个功能将通过联接另外一个配件在Durango上面来实现(就和当初的老Xbox的DVD配件那样)
The purpose of the smaller Xbox unit is to compete with Apple TV, but also provides XBLA and 360 game support which will give it an edge over Apple TV. The rumors of “always online required” comes from the smaller Xbox unit which may not have a disc drive and like Apple TV it would require a network connection and internet to provide any real functionality. It may be possible they will design both consoles to be stackable.
迷你Xbox配件的主旨是和Apple TV竞争,同时提供XBLA和360游戏兼容的功能将给与它相对于Apple TV竞争优势。“永远在线”的传闻的源头其实是来自于这个迷你Xbox配件,它可能没有光驱,同时将和Apple TV一样需要有效的网络连线才能使用。两者(Durango主机和Xbox配件)可能会设计成可以组合叠加在一起。
Durango itself will also always be online like any other device (correct with rumors), but it will not be a requirement to play local content and it will not prevent playing used games. Putting in an Xbox 360 disc into Durango will prompt the user to attach the supporting device that is sold separately. By separating the two devices and their functions it will ensure price competitiveness for both pieces of hardware. Microsoft’s delay in announcing these products from April goes more inline with not having a physical set of devices to show (among specification updates), which should be ready by May or June when this information is officially released.
主机Durango本身将同样需要和很多其他产品一样需要永远在线(经传闻证实),但是这将不是运行内在功能的前提条件也不会阻止使用2手游戏。 把360游戏的光碟放进Durango会提示要你联接分开发售的配件(硬解码么。。。这个事译者我自己加的想法)。把这主机和Xbox配件分开发售将会保证两个各自在价格上的竞争力。 微观推迟了到4月发布关于这些产品的事情,是因为没有实机和任何技术细节。以上(实机和技术细节)应该会在5-6月的时候官方发布的时候准备就绪。
The price goal of the smaller Xbox is $149 or lower and it is likely to not have a disc drive and would require a network connection. Durango will be priced competitively according to PS4′s price.
迷你Xbox配件的价格应该会在149美元或更低,它很可能没有光驱以及需要网络连接。 Durango的价格将保持在和PS4的价格拥有竞争力的等级。
Kinect 2.0
A different department within Xbox handles Kinect hardware and software. The focus was more on developing and networking both consoles with Kinect more of an after thought at that point, considering dealing with it would be less of an issue even with hardware changes to the main console hardware. Kinect isn’t the primary focus.
Kinect 2.0
迷你Xbox配件里的另外一个部分将会用来处理Kinect的软硬件。考虑到相对于新的主机的变动,Kinnect的问题要简单的多。所以着重于进一步的开发/联接两台机器(Durango和Xbox配件)到kinect, 在当时算是一种事后的想法了。
The development kits required several pieces of hardware as to combine all “potential” hardware which may or may not be required to work with each other, which also includes the potential for any or all devices to required a network connection, which is where most of the “required” rumors are coming from.
开发机需要好几件部件来组合达成“理想”的硬件环境,他们相互之间是否兼容还是未知数,也包含了其中某些配件需要有网络连接的可能性。这也就是“需要永远在线”的传闻的来源了
-----------------------------------------------------------
看了上面这段,我觉得MS新主机的设计理念不是一般的Dt。。。。。。。。。。。。。。。。
根据我个人的理解的话,也就是说我只买迷你Xbox配件的话,需要连线才能用,可以提供XBLA的功能以及一些和Apple TV类似的功能。但是要玩360游戏却不行因为很可能没有光驱,所以要玩360由喜的话需要配套买720。
光买720的话没有对360游戏的向下兼容,要配套买迷你360配件来解码。但是使用local content的时候不需要连线。
我可以揉脸了么 |
|