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本帖最后由 rollpard 于 2013-5-28 11:18 编辑
新闻源地址:
http://www.3dmgame.com/hardware/201305/2282211.html
http://www.videogamer.com/news/s ... 1080p_with_ps4.html
http://www.eurogamer.net/article ... blishing-and-tvtvtv
据一家游戏制作组透露,索尼正在PS4游戏制作组中“大力推广”60FPS/1080p标准的游戏画面。
Just Add Water工作室的Stewart Gilray正在制作一款神秘PS4游戏,他向Eurogamer讨论了PS4与Xbox One之间的差别。
“我们很可能会在PS4上看到更加流畅清晰的游戏画面。我们正在与索尼密切合作,他们正在大力推广60FPS,1080p游戏画面。”
“在Xbox One上面,你很可能会看到稍逊一筹的画面。比如30FPS /1080p。具体还要看游戏规模。”
“如果你制作的游戏发挥了PS4的极限,那么它在登陆Xbox One的时候可能就要被稍微砍几刀了。但如果你的游戏能在Xbox One 上跑到60FPS,那么PS4绝对也能跑到60FPS。”
游戏画面表现上的差距很可能来自于PS4的8G GDDR5 内存,在PS4正式发布之前,索尼一直都是向第三方制作组对此保密的。
相比之下,Xbox One采用8G DDR3内存,其中3G是预留给主机自身系统的。
两款次世代主机都将于今年年内发售。
原文:by videogamer
Sony is "actively pushing" for PlayStation 4 developers to deliver games that render at 60FPS/1080p, according to a developer working on the console.
***ing the differences between PS4 and Xbox One with Eurogamer, Stewart Gilray, who is working on a secret PS4 game at Just Add Water, said:
"We might see slightly smoother framerates on PS4. We're working with Sony right now, and they're trying to actively push 60 frames per second, 1080p.
"You might get situations where the graphics will be a little, but not much, lower quality on the Xbox One," he continued. "Or, you might get some fixed at 30 frames per second situations in 1080p. It depends on the scale of the game.
"If your game is going to push the heck out of the PS4, you might have to do some little tweaks [for the Xbox One version]. But if you design your game to work on Xbox One at 60, it's going to work on PS4 at 60."
The difference in performance will likely come down to the boost offered by PS4's 8GB GDDR5 RAM, which Gilray previously told VideoGamer.com had been kept secret from third-party developers prior to the console's reveal.
In comparison, Xbox One features 8GB of slower DDR3 memory, of which 3GB are reserved for system resources.
Both consoles are due to launch later this year.
PS:关于60帧和30帧,建议有条件的可以自己试一试,不过要使用同一款游戏进行(不同游戏比较意义不大)。比如FIFA13,如果你能找到一台全程60帧运行FIFA13的PC,就可以很方便的比较了,不需要其他工具,FIFA13自带的设置程序(进游戏之前)就有锁定60帧和30帧的选项。只有真正比较过才会体验到二者的差距。 |
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