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发表于 2016-10-24 19:15 · 江西
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本帖最后由 kylebear 于 2016-10-24 19:18 编辑
怎么那么多要原文的,说实话这东西能没原文么
http://www.gamesindustry.biz/art ... console-generations
看了一下8.4T这个确实是sony工程师自己说的,我也是服了,这是卧底吧,到底有没有脑子
Interestingly, when looking at the architectural improvements that PS4 Pro offers, Cerny pointed out that the way the system handles computing enables it to provide more than the base 4.2 teraflops that have been advertised. "It's possible to perform two 16-bit operations at the same time, instead of one 32-bit operation. In other words, with full floats, PS4 Pro has 4.2 teraflops of computational power. With half floats, it now has double that -- which is to say, 8.4 teraflops of computational power. As I'm sure you understand, this has the potential to radically increase the performance of games," he commented |
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