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发表于 2017-2-25 20:16 · 云南
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kangkang114 发表于 2017-2-25 18:51 
别看给了9分,但是地平线绝对10分水平,这里强行压了一分,已经很能看出问题了 ...
“在玩荒野之息的时候我们禁不住与已经通关的地平线做对比,地平线与荒野之息对比起来显得如此过分简单。在荒野之息里玩家也有弓,但是你甚至要考虑到弓箭在空中飞行的弧度,而不是表现得像是低科技的狙击来复枪。回力镖不会自动回到手上,需要手动去接。想要打败在晚上出现的骷髅怪是将它的头砍下并踢进河里,就像足球守门员尝试开球一样”
Having just completed it, we couldn’t help but think of Horizon Zero Dawn while playing Breath Of The Wild, and how simplistic it now seems compared to Zelda. You also have a bow in Breath Of The Wild, but you have to account for how arrows arc through the air, rather than it just acting like a low-tech sniper rifle. Boomerangs have to be caught manually on their return and the best way to defeat the skeletons that appear at night is to chop off their head and punt it into a river, like a goalkeeper trying to make a clearance.
这是外媒给的评论我尝翻译了一下,来自英国Metro |
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