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发表于 2017-9-11 14:07 · 澳大利亚
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本帖最后由 donotgo 于 2017-9-11 16:20 编辑
空之两仪式 发表于 2017-9-11 12:53 
我去,楼主你把来源最重要的部分没翻译,摘了个这玩意儿就发出来了?这文章的重点明明是这企划又活了,改名 ...
你理解错了吧?你这两段在原文里是没有关系的,下周有更多情报的并不是这个 Fallen。Fallen 并没有复活。原文也没有提 Paradox 要发行的是 Fallen。
Stormlands, meanwhile, wasn't wasted, but was worked into a new pitch for a new game called Fallen, with an even darker world. "We pitched Ubisoft, we pitched 2K, we pitched everybody." says Urquhart. "A lot of people we'd pitched Stormlands to and it was a challenge to re-pitch a game that had now been cancelled. It makes sense - why pick up a game that another publisher cancelled?"
No one ever did pick up Fallen but thrifty old Obsidian salvaged the idea yet again, creating another pitch which Paradox would sign at the beginning of 2014. It became Tyranny, which received the expansion Bastard's Wound this week.
这是你发的第一句话的原文,是说黑曜石 Stormlands 做成了 Fallen,然后黑曜石找了很多家发行商但是没人愿意接手一个被别家取消了的游戏,然后 14 年黑曜石把 Fallen 里有意思的想法拿出来找到 P 社拿钱做了***(Tyranny)。(之前说 Fallen 的世界比 Stormslands 更黑暗,而***又是「evil wins」以反派的角度来进行游戏的,可以推断这个 idea 就是 Fallen 里那些黑暗的部分提取出来的)
Currently, however, Obsidian's hands are full, the 175-person studio occupied across four and a half projects: the Tyranny expansion, Pillars of Eternity 2, a small Pathfinder card game, a small idea the studio is "spinning up" and a considerable something else. And I'll tell you a bit more about that next week as well.
这是你发的第二句的原文(跟前面的已经隔了一段讲黑曜石和微软现在关系的)。这是说黑曜石现在有四个半项目,一个是***的后续扩展包,一个是永恒之柱 2,一个是 Parthfinder Adventure 卡牌,一个刚刚开始有点计划的项目(应该是这个算半个),还有一个下周 Eurogamer 会具体说,这个应该是之前说了很久的 Tim Cain 和 Leonard Boyarsky 主导的项目,考虑到这次 Eurogamer 的黑曜石采访之旅是 P 社赞助的,看起来这个项目也是跟 Paradox 合作的。
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