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主机板2077更新1.05

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 楼主| 发表于 2020-12-19 08:42  ·  加拿大 | 显示全部楼层 |阅读模式
本帖最后由 wygenius 于 2020-12-19 08:59 编辑

打开自己的XSX,发现已经下载1.05更新,大小约16G。
官方Discord频道里面确认PS4也已经更新,但是自己的Steam还暂时未收到更新。
官方公布修复列表:
https://www.cyberpunk.net/en/news/37166/hotfix-1-05


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 楼主| 发表于 2020-12-19 08:48  ·  加拿大 | 显示全部楼层
本帖最后由 wygenius 于 2020-12-19 08:50 编辑

Quests
Jackie will no longer disappear in The Pickup or The Heist.
Fixed an issue preventing players from landing the helicopter in Love like Fire.
Fixed an issue with Takemura not calling in Play it Safe.
It's no longer possible to trigger the same dialogue twice in Big in Japan.
Fixed an issue with Delamain appearing upside down at the end of Don't Lose Your Mind.
Saul now correctly reaches the van in Riders on the Storm.
Fast travelling before the encounter with Tyger Claws no longer breaks progression in I Fought the Law.
Fixed an issue blocking progress in Ghost Town if an autosave made upon Raffen Shiv's arrival was loaded.
Fixed an issue with not receiving new calls or messages if Happy Together failed as a result of combat.
Elizabeth Peralez stops being excessively insistent with her calls after her job offer is refused.
The scene with Misty and Jackie now starts properly after leaving Viktor's clinic.
Wakako's dialogues no longer get blocked after finishing Search and Destroy.
Walking away from Stefan in Sweet Dreams shouldn't prevent other characters from calling you anymore.
Brick’s detonator should now be properly interactable for players to disarm. Or set off. Your call.
Elevator doors should now correctly open in The Heist.
Saul now correctly gets out of cars in Riders on the Storm.
Fixed an issue with not receiving new calls or messages after running too far away from Frank in War Pigs.
Jackie now correctly leaves the factory after the combat is finished in The Pickup.
Fixed an issue with Militech reinforcements not spawning if driving through the gate too fast in Forward to Death.
Skipping time while in the club in Violence no longer results in issues with progression.
Fixed issues with starting Gig: Getting Warmer...
Fixed an issue with not receiving new calls or messages after Pyramid Song has been abandoned midway.
Fixed an issue whereby Delamain core could be already broken when player enters the Core room in Don't Lose Your Mind.
Fixed issues with Delamain not appearing or doing nothing outside the Afterlife in The Heist.
Fixed an issue with objective getting stuck on "Talk to Viktor" in The Ripperdoc.
Fixed an issue whereby it was impossible to talk to the bouncer in front of Lizzie's in The Information.
Added description for Don't Lose Your Mind in the Journal.
Fixed an issue preventing player from saving, using fast travels, and talking to other NPCs after reloading a save with an active call with Frank in War Pigs.
Fixed an issue with Panam not calling about any other matter until I'll Fly Away is completed.
Fixed an issue with Dum Dum following V after The Pickup is finished.


Gameplay
Improved the reaction times of NPCs taking cover.
Corrected the number of shots needed to kill civilians from a distance while in combat.


Visual
Fixed an issue with Delamain's image displayed on top of the current caller during phone calls.
V's mouth doesn't stay open after entering the space lock in Where is My Mind.
Fixed some UI overlap issues.
V appears more modest in the inventory preview after the half year montage ;)
NPCs are faster to appear in the quest area during Stadium Love.
Added some warmth to HDR.
Fixed T-posing NPCs in Suspected Organized Crime Activity: Just Say No and Gig: Hot Merchandise.
Fixed an issue whereby after a braindance it was possible to be stuck in 3rd person view with no head.
Silencer icons are no longer displayed with no image in the inventory.


UI
Fixed an issue with weapon crosshair persisting on screen.
The inventory menu no longer closes immediately after opening it for the first time after leaving a car.
Fixed an issue whereby upon accessing a fast travel terminal the button shown on the top right corner prompting to open the quest journal would not work.


Performance & Stability
Multiple stability improvements, including crash fixes.


Miscellaneous
Offscreen explosions make noise now.


PC-specific
[AMD SMT] Optimized default core/thread utilization for 4-core and 6-core AMD Ryzen(tm) processors. 8-core, 12-core and 16-core processors remain unchanged and behaving as intended. This change was implemented in cooperation with AMD and based on tests on both sides indicating that performance improvement occurs only on CPUs with 6 ** and less.
Fixed an issue with the way Raw Input is collected.
Removed the use of AVX instruction set thus fixing crashes occurring at the end of the Prologue on processors not supporting AVX.
Removed debug console to prevent functions that could lead to crashes or blocked quests. This doesn't mean we don't want to support the modding community. Stay tuned for more info on that.
Ray traced reflections should no longer seem too bright in comparison to the environment.
Fixed an issue with Steam Overlay crash on game shutdown.
Removed the memory_pool_budgets.csv file. which was not connected with the final version of the game and had no influence on it (it was a leftover file used during the development to estimate memory usage. It had no effect on how much memory was actually allocated). Perceived performance increase after editing the file may have been related to restarting the game.


Console-specific
Improved image sharpness with Chromatic Aberration and Film Grain on.
Settings should no longer reset to default after several game session restarts.
Fixed visual issues occurring during the transition between The Heist and Love Like Fire.
Corrected the look of several vehicles.
[Xbox] Entering combat while Synaptic Accelerator is active no longer ends in player health bar not being displayed.
[Xbox] Game no longer becomes unresponsive when signing out from a profile when the controller disconnection message is visible.
Telemetry consent request will appear once more due to an earlier issue with settings reset.
Fixed an issue whereby it was possible to fall down the elevator shaft in Megabuilding H8 in Automatic Love.

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发表于 2020-12-19 09:03  ·  北京 | 显示全部楼层
看起来修复了不少恶性 bug……

The inventory menu no longer closes immediately after opening it for the first time after leaving a car.

以及这玩意终于给我修了…

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 楼主| 发表于 2020-12-19 09:04  ·  加拿大 | 显示全部楼层
BYPASS 发表于 2020-12-19 09:03
看起来修复了不少恶性 bug……

The inventory menu no longer closes immediately after opening it for t ...

我一度认为我手柄坏掉了。。。

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发表于 2020-12-19 09:06  ·  四川 | 显示全部楼层
Ps4版帧数是否提升?我只关心这个
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发表于 2020-12-19 09:11  ·  江苏 | 显示全部楼层
大街上开车还糊不糊了 这是最主要的 不然我都不愿意进游戏 看那屎一样的画面
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发表于 2020-12-19 09:14  ·  北京 | 显示全部楼层
wygenius 发表于 2020-12-19 08:48
Quests
Jackie will no longer disappear in The Pickup or The Heist.
Fixed an issue preventing players ...

官方翻译出来了:

《赛博朋克 2077》新补丁 1.05 现已在 Xbox 和 Playstation平台推出。我们将尽快为 PC 用户推出该补丁。以下为本次补丁的修复内容和更新列表:

>>任务
修正了“拿货”及“偷货”杰克会消失的问题。
修正了“我心如火”直升机无法降落的问题。
修正了“虎口拔牙”竹村不会给 V 打电话的问题。
修正了“东瀛第一等”会触发两次相同对话的问题。
修正了“不要迷失自我”结束时德拉曼会上下颠倒的问题。
修正了“冲破风暴”索尔不能正确抵达货车的问题。
修正了“向法律宣战”在遭遇虎爪帮前使用快速移动会使任务无法继续的问题。
修正了“死城”读取在乱刀会达到时的自动存档会使任务无法继续的问题。
修正了“当你凝视深渊时”战斗失败后不再收到新电话及短信的问题。
修正了伊丽莎白·佩拉雷斯的任务被拒绝后会持续打电话的问题。
修正了离开维克托诊所时米丝蒂与杰克的过场动画问题。
修正了“303 号房”完成后和歌子对话会卡住的问题。
修正了“白日春梦”离开斯蒂芬后其他角色不会给 V 打电话的问题。
修正了布里克的雷管不能被正确解除的问题。
修正了“偷货”电梯门不能正常打开的问题。
修正了“冲破风暴”索尔不能正确离开载具的问题。
修正了“战猪”离弗兰克太远会导致 V 接不到电话及短信的问题。
修正了“拿货”结束时杰克会被锁在工厂里的问题。
修正了“期待死亡”快速驶过大门时军用科技援军不会出现的问题。
修正了“一万次的悲伤”在酒吧中跳过时间会引起游戏进程卡住的问题。
修正了“委托:体温偏高…”无法正常开始的问题。
修正了“金字塔之歌”中途放弃后无法接收新电话或信息的问题。
修正了“不要迷失自我”当玩家进入核心房间时德拉曼核心可能已经被破坏的问题。
修正了“偷货”在来生酒吧外德拉曼不出现或无法交互的问题。
修正了“义体大夫”与维克多对话会导致目标卡住的问题。
修正了“情报”在酒吧**无法与门卫交谈的问题。
添加了“不要迷失自我”在旅程中的简介。
修正了“战猪”读取一个正和弗兰克打电话的存档会导致玩家无法存档、快速移动及与其他 NPC 互动的问题。
修正了“飞翔鸟”在完成之前,帕南不会因为其他事情打电话来的问题。
修正了“拿货”结束后杜姆杜姆会一直跟随玩家的问题。

>>游戏玩法
改进了 NPC 躲进掩体的反应时间。
修正了在战斗中远距离杀死平民所需的射击次数。

>>游戏画面
修正了通话时德拉曼的联系人头像会一直出现在别的来电者头像之上的问题。
在“梦安眠于九霄”中进入气密舱后,V的嘴巴不再一直处于张开状态。
修正了一些 UI 重叠问题。
在半年的蒙太奇过渡短片后,V 的裤子终于正确起作用了;)
“信仰是一颗子弹”任务期间,NPC 会更快地出现在任务区域。
HDR 暖色显示强化。
修正了在“有组织犯罪活动嫌疑:拒绝毒品,从我做起”及“委托:热门商品” 中 NPC 会摆出“T 造型”问题。
修正了在超梦之后可能会卡在第三人称且没有头部的问题。
修正了消音器图标在物品栏中没有图片的问题。

>>UI
修正了武器十字准星在屏幕上持续出现的问题。
修正了在离开汽车后第一次打开物品菜单时,界面会立即关闭的问题。
修正了在使用快速移动终端时,右上角的打开任务日志的按钮无法正常使用的问题。

>>性能与稳定性
诸多稳定性提升,并降低了游戏崩溃的可能性。

>>杂项
屏幕外的爆炸现在会有相应的音效。

>>PC版本相关
优化了 4 核和 6 核 AMD Ryzen(tm) 处理器的默认核心/线程使用率。8 核、12 核和 16 核处理器表现符合预期,故未做调整。与 AMD 共同测试后发现表现提升仅限 6 核心以下的 CPU,因此决定进行上述调整。
修正了原始输入收集方式的问题。
不再使用 AVX 指令集,以修复处理器不支持 AVX 指令集而造成序章结束游戏崩溃的问题。
移除调试控制台,以避免可能的崩溃或任务进度卡死问题。这并不意味着我们不希望支持 mod 社区。请继续关注更多相关信息。
光线追踪反射的亮度不再高于环境。
修正了 Steam Overlay 在游戏关闭时崩溃的问题。
移除 memory_pool_budgets.csv 文件。该文件与最终版游戏没有关联且无影响(仅用于开发阶段时的内存用量评估,与实际内存调配无关)。修改该文件后获得的性能提升可能是因为游戏本身被重新启动,而非文件本身遭修改。
此外,Discord上修正了游戏关闭时Discord扩展崩溃的问题。

>>主机版本相关
改善了色差和胶片颗粒启用时的画面清晰度。
游戏设置将不会在几场游戏重开后恢复默认设置。
修正了在“偷货”和"我心如火"任务过渡时发生的视觉问题。
修正了若干载具的外观问题。
当突触加速器处于激活状态时进入战斗状态不再会导致玩家的生命值消失。
修正了当手柄链接中断的通知出现时、登出当前档案后,游戏会变为无响应的问题。
由于先前设定重设的问题,数据采集确认对话将再次出现。
修正了"高级动物"摩天大楼 H8 有可能掉下电梯井的问题。

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发表于 2020-12-19 09:14  ·  江苏 | 显示全部楼层
我也想知道画面怎么样了,老PS4画面太美不敢直视
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发表于 2020-12-19 09:21  ·  广东 | 显示全部楼层
>>性能与稳定性
诸多稳定性提升,并降低了游戏崩溃的可能性。

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发表于 2020-12-19 09:25  ·  日本 | 显示全部楼层
本帖最后由 小欣~ 于 2020-12-19 09:32 编辑

修复了不少bug,不错

不过画面依然是那样
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