- 精华
- 1
- 帖子
- 49244
- 威望
- 2 点
- 积分
- 50519 点
- 种子
- 1253 点
- 注册时间
- 2008-9-3
- 最后登录
- 2025-2-15
|
发表于 2021-2-16 13:46 · 上海
|
显示全部楼层
本帖最后由 zctang305 于 2021-2-16 14:08 编辑
我说4A一直没动静,原来在憋大招啊?![](https://file1.a9vg.com/static/image/smiley/emoji/doge.gif)
终于可以让主机玩家看看什么才是真正的“基于光线追踪的全局光照”(RTGI)最教科书式的使用范例了。其他什么光追游戏统统可以靠边站了(包括2077,控制尚能一战)
A FULLY RAY TRACED EXPERIENCE FOR NEXT GEN CONSOLES AND PC
When Metro Exodus released two years ago, it was one of the first games to feature Ray Tracing (on high-end PC only) thanks to NVIDIA’s new RTX series of graphics cards, although we still utilized many more traditional rendering techniques for console and older PC graphics cards.
But with Xbox Series X|S and PlayStation 5 consoles offering Ray Tracing support, we took the decision to radically overhaul our proprietary 4A Engine and realise our ambitions for a fully Ray Traced experience on next gen consoles and high-end PC.
We have built an all-new Fully Ray Traced Lighting Pipeline that brings a number of optimizations, upgrades, and new features to the Ray Traced Global Illumination and Emissive Lighting that we pioneered with the original release of Metro Exodus, as well as an upgraded implementation of our powerful Temporal Reconstruction technology to further boost resolution, visual detail and performance.
And we’ve pushed these enhancements to the limit to take advantage of the latest Ray Tracing capable GPU hardware from NVIDIA and AMD, to create the ultimate version for our PC enthusiast fans.
下一代主机和个人电脑的完全光线追踪体验
两年前,Metro Exodus发行时,由于NVIDIA的新RTX系列图形卡,它是首批具有Ray Tracing(仅在高端PC上)功能的游戏之一,尽管我们仍在主机和较旧的PC上使用了许多传统渲染技术。
但是,借助提供Ray Tracing支持的Xbox Series X | S和PlayStation 5控制台,我们决定从根本上改革我们专有的4A引擎,并实现了在下一代主机和高端PC上实现全面Ray Traced体验的雄心。
我们已经建立了全新的全光线追踪照明管道,为最初的Metro Exodus版本和升级实施实现的光线追踪全球照明和自发光照明带来了许多优化,升级和新功能。强大的时间重建技术,可进一步提高分辨率,视觉细节和性能。
而且,我们已将这些增强功能推到了极限,以利用NVIDIA和AMD提供的最新的具有Ray Tracing功能的GPU硬件,为PC爱好者创建终极版本。
FIRST, LET’S TALK ABOUT THE CONSOLE VERSIONS
Metro Exodus will run at 4K / 60FPS with full Ray Traced lighting throughout on PlayStation 5 and Xbox Series X. The base game and DLC expansions will feature both our ground-breaking Ray Traced Global Illumination (RTGI) and the Ray Traced Emissive Lighting techniques pioneered in The Two Colonels expansion across all content.
The next gen consoles will benefit from dramatically reduced loading times thanks to our use of their SSD storage optimizations, boast 4K texture packs, and a range of platform specific features including spatial audio and controller latency improvements on Xbox, and support for the haptic features of the PlayStation 5 Dual Sense controller – anyone who’s frantically tried to pump up the pressure on their Tikhar in the middle of a pitched battle will be able to imagine the kind of thing we’re aiming for!
We’re targeting 1080p on Xbox Series S, but the other benefits above will apply, including 60 FPS and full Ray Traced lighting throughout.
We’re also working on additional polish and quality of life enhancements, including the ability to change FOV for the first time in a Metro game.
These Gen 9 console versions will release later this year and will be available as a FREE upgrade to all current owners – and we’re delighted to confirm that we will support Smart Delivery on Xbox to deliver this upgrade.
首先,让我们谈谈主机版本
Metro Exodus将以4K / 60FPS的速度运行,并在PlayStation 5和Xbox Series X上始终具有完整的光线追踪照明。基础游戏和DLC扩展将采用我们开创性的光线追踪全球照明(RTGI)和在《两个上校》扩展包中开创性的光线追踪发射技术。
借助我们对其SSD存储优化的使用,拥有4K纹理包以及一系列特定于平台的功能(包括Xbox上的空间音频和控制器延迟改进)以及对以下功能的支持,下一代控制台将受益于显着减少的加载时间: PlayStation 5 Dual Sense控制器–任何在激烈的战斗中疯狂地试图给自己的Tikhar施加压力的人,都可以想象我们想要的目标!
我们的目标是Xbox Series S上的1080p,但是上面的其他好处也将适用,包括60 FPS和全光线追踪照明。
我们还致力于提高额外的游戏体验,包括在地铁系列游戏中首次实现更改FOV的功能。
这些第九代主机版本将于今年晚些时候发布,并且将作为所有当前所有者的免费升级版本提供-我们很高兴确认我们将在Xbox上支持Smart Delivery以提供此升级。
INTRODUCING THE METRO EXODUS PC ENHANCED EDITION
For PC players, we’re taking advantage of our new Fully Ray Traced Lighting Pipeline and the latest GPU-capable hardware from NVIDIA and AMD to offer the ultimate Ray Traced experience – the Metro Exodus PC Enhanced Edition.
This upgrade is so extensive, it will require a Ray Tracing capable GPU as the minimum spec, and we will need to deliver this version as a separate product – it is not a simple ‘patch’ to the base game – instead it will be offered as an extra entitlement to all existing Metro Exodus PC players.
The PC Enhanced Edition will offer additional Ray Tracing features, including Advanced Ray Traced Reflections and support for DLSS 2.0 on NVIDIA hardware, which offers sharper image details and increased framerates and display resolutions.
Applying the same philosophy as our Xbox and PlayStation upgrades, this PC Enhanced Edition will be FREE to all existing Metro Exodus owners on the Epic Games Store, Steam and GoG. You can expect the PC Enhanced Edition to release later this Spring.
推出METRO EXODUS PC增强版
对于PC用户,我们利用了全新的完全光追化照明管线以及NVIDIA和AMD提供的最新的GPU功能硬件,可提供终极的光追化体验Metro Exodus PC增强版。
此升级规模之大,它将需要具有光线追踪功能的GPU作为最低规格,我们将需要将此版本作为单独的产品提供。它不是基础游戏的简单“补丁”,而是将提供作为所有现有的PC版地铁离乡玩家的额外权利。
PC增强版将提供附加的光线跟踪功能,包括高级光线跟踪反射以及在NVIDIA硬件上对DLSS 2.0的支持,从而提供更清晰的图像细节,更高的帧速率和显示分辨率。
采用与Xbox和PlayStation升级相同的理念,此PC增强版将免费提供给Epic Games Store,Steam和GoG中所有现有的Metro Exodus所有者。您可以期待PC增强版在今年春季晚些时候发布。
|
|