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发表于 2009-1-23 11:43 · 加拿大
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显示全部楼层
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Name Type POW WAGL AP EP Ammo Location
Description Rating User
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HAND SE/M/strike 0 0 3 - - arm
Hand for punching enemies. Lame. 1 A4
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AXE11AG SE/M/cut/WACT 20 0 4 - - arm
Axe. Not a bad mid-game weapon, High POW bonus 3 A2 A5 V4 V7 V10
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SWD21AG SE/M/cut/WACT 9 0 3 - - arm
Sword. Decent at the beginning if paired up. 2 A2 A5 V4 V7 V10
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SWD34VX SE/M/cut/WACT 10 0 3 - - arm
Sword. Only 1 point stronger than the 21AG. 2 A2 A5 V4 V7 V10
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HG-45VX SE/P/pierce/WACT 12 0 3 - 20 arm
Handgun. Fairly strong, low AP, plenty of ammo. 3 A2 A5 V4 V7 V10
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HG-75VX SE/P/pierce/WACT 25 0 3 - 20 arm
Handgun. Like HG45 but stronger. Excellent midgame. 4 A2 A5 V4 V7 V10
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HMR55AG SE/M/strike/WACT 40 1 4 - - arm
Hammer. Not worth the WAGL penalty. 2 A2 A5 V4 V7 V10
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BSW13AG SE/M/cut/beam/WACT 50 0 4 - - arm
Beam sword. One of the best weapons available. 5 A2 A5 V7 V10
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WCT02AG4 SE/M/pierce/WACT 40 0 4 - - arm
Gyrosaucer. Decent attack power. 3 A4
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DLC02AG4 SE/M/pierce/WACT 54 0 4 - - arm
Drill claws. The best weapon for the AG-04. 4 A4
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ER-VX SE/M/cut/WACT 0 0 4 - - arm
Electron shooters. Cause electrical damage? 4 V4
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SMG99AG SE/P/pierce/WACT 6 0 4 - 16 arm
Sub machine gun. Not very powerful. 1 A2 A5 V4 V7 V10
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SMG32VX SE/P/pierce/WACT 16 0 4 - 16 arm
Sub machine gun. Decent weapon for midgame. 3 A2 A5 V4 V7 V10
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LG10AG SE/P/pierce/WACT 12 0 4 - 12 arm
Rifle. Better off with something else. 2 A2 A5 V7 V10
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LG24VX SE/P/beam 120% 0 4 - 12 arm
Beam rifle. Takes no EP and has decent ammo. 4 A2 A5 V7 V10
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LG100VX SE/P/beam 300% 1 4 4 4 arm (2)
Long beam rifle. Powerful, but not enough ammo. 3 A2 A5 V7 V10
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BA15VX SE/P/beam/WACT 185% 0 4 3 6 arm
Beam arm. One of only ether weapons with W-ACT. 4 A5 V7 V10
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LM11VX SE/M/cut/WACT 46 0 4 - - arm
Lance arm. not bad until you get beam swords. 3 A2 A5 V7 V10
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PB55AG SE/M/pierce 30 1 4 - - arm
Pile banger. Not worth it. 1 A2 A5 V7 V10
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FLM64AG SE/P/fire/WACT 150% 1 4 2 8 arm
Flame thrower. Great against certain enemies. 4 A2 A5 V7 V10
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GRD20AG SE/P/strk/fir/WACT 40 1 4 - arm
Grenade launcher. One of best projectile weaps. 4 A2 A5 V7 V10
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GLG76AG SE/P/pierce/WACT 30 1 4 - arm
Gatling gun. Heavy but fairly powerful. 3 A2 A5 V7 V10
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HMP33AG AE/F/strike 16 1 4 - arm
Missile pod. Decent against large groups. 3 A2 A5 V7 V10
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SMP53AG AE/P/pierce 10 1 4 - 1 Rshoulder
Missile pod. Decent against large groups. 3 A2 A4 A5 V7 V10
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BL24AG SE/P/beam 200% 0 4 2 8 Rshoulder+arm
Beam launcher. Excellent beam weap for midgame. 4 A2 V7 V10
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BMP45VX AE/F/beam 130% 1 6 4 2 Rshoulder
Beam pod. Decent if your ether power is high. 3 A2 A4 A5 V7 V10
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SHB45VX SE/F/beam/defense 130% 0 4 4 8 Lshoulder+arm
Shield beam rifle. Really unique and useful. 4 A2
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AIRD-AG2 AE/F/beam 250% 2 6 6 2 back (2)
Aerods. Nasty if you don't mind WAGL penalty. 4 A2
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LW-VX2 AE/F/beam 300% 2 6 8 2 back (2)
Spread lance. Very similar to the Aerods. 4 V7
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ECM1-VX SE/P/status 0 0 4 - 2 Rshoulder
ECM pod. Inflicts status on an enemy. 4 V4
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ECM2-VX AE/F/status 0 1 6 - 2 back (2)
ECM pod. Status on all but takes up space. 3 V4
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DEF-VX AA/ethershield 0 2 6 2 back (2)
Defenser. All characters in Hyperveil status. 4 V4
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CB85VX AE/P/status 0 0 4 - Rshoulder
Chaff pod. Status on mechanical enemies. 4 A2 A4 A5 V7 V10
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HMR-AG5 SE/M/strike 160 0 4 - - arm (3)
Warhammer. Great attack power. 4 A5
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HGG-AG5 SE/P/pierce/WACT 60 0 4 - 8 arm (1.5)
Heavy gatling gun. High attack power; WACT. 5 A5
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HMP-AG5 AE/F/strike 40 0 4 - 2 arm (1.5)
Missile pod. Fairly strong but short on ammo. 4 A5
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BMP-AG5 AE/F/strike 80 1 6 - 1 back (2)
Missile pod. Just one shot but that's enough. 4 A5
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LC-AG5 SE/P/pierce 350 1 6 - 3 back (3)
Insane attack power but limited by AP and ammo. 3 A5
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***-AG5 SE/P/beam 600% 1 6 8 3 back (3)
Insane, but limited by AP, ammo, and EP. 3 A5 |
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