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发表于 2015-8-3 07:11 · 辽宁
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本帖最后由 tq03q9i 于 2019-1-26 20:42 编辑
812
Fixed VMC size parameter for USB support, simplified LSN calculation for the first phase of cdrom_read() since integer division will truncate anyway, changed stray memcpy() call in fat.c to mips_memcpy(), fixed (updated) the delete and rename functions within supportbase, and fixed updating of the game list under USB mode after an item has been deleted/renamed.
This commit also fixes ISO disc image BOOT2 parameter extraction (from SYSTEM.CNF), for games that have TAB characters in their BOOT2 parameter.
修复了USB支持的VMC大小参数,为了第一阶段cdrom_read()简化LSN计算,自从整数分配总是会缩短,改变意外memcpy() call在fat.c到mips_memcpy(),在支持库中修复了(更新了)删除与重命名功能,修复并更新USB模式的游戏列表,之后一些东西已经被删除/重命名
这则消息同时修复了ISO镜像BOOT2参数取出 (从SYSTEM.CNF),为在它们的BOOT2参数有TAB特征的游戏
813
Merged the CallBack Timer setting into Accurate Reads compat mode (applies to everything other than reads), new compat mode (High module storage @ 0x01C00000), EE core linkfile adjusted to have the stack before _end for better manageability, EE core will now always reset stack pointer to _end, and fixed blockSize within fat.c overflowing (resulted in extremely poor performance).
整合了回调计时器设定到精确读取兼容模式(应用到每一个其他的超过读取),新兼容模式(高模块存储 @ 0x01C00000), 为了更好的易管理性EE核心linkfile已经调整为有堆栈之前_end,EE核心会总是重启堆栈点到 _end,和修复了blockSize在fat.c内的溢出(结果是导致极差的性能)
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