Since launch we've tracked down an issue which has made Strikes more challenging than originally designed by both increasing damage taken by players and decreasing the damage inflicted by players on the boss. Expect to see this addressed soon, and for Strikes to become a little less grindy as a result (sorry, Raiders - incoming damage is working as intended in the Vault of Glass).
这才是原话,根据我的英语能力,这段话的大致意思应该是目前strike的情况不是他们的本来意思,玩家伤害太低,boss伤害太高,要改,让strike不那么无聊,但是6人raid本难度不变
Since launch we've tracked down an issue which has made Strikes more challenging than originally designed by both increasing damage taken by players and decreasing the damage inflicted by players on the boss. Expect to see this addressed soon, and for Strikes to become a little less grind as a result (sorry, Raiders - incoming damage is working as intended in the Vault of Glass).