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本帖最后由 everyer 于 2018-7-5 11:26 编辑
追加来自bbpoo的4K原视频下载:
链接:https://pan.baidu.com/s/1KSAtRppBGfoaRo8up8gM4g 密码:xcej
好像现在帖不了B站视频了。。。大家直接点进去看吧
https://www.bilibili.com/video/av26161554/
Eurogamer去年说过,Insomniac用了一种不同于棋盘渲染的技术来模拟实现4K输出并且取得了非常棒的效果。
Just like Ratchet and Clank, Insomniac is using a technique called temporal injection to simulate a 4K image, where four million jittered samples are used to reconstruct a 2160p frame. It's not native 4K, but results hold up on a UHD screen at close range with the presentation appearing smooth and refined. We're not looking at crystal clear, pin-sharpness here, but the game is aiming for a CG-like aesthetic, which traditionally delivers a slightly soft, but smooth look that still features plenty of fine detail. Integrated with Insomniac's excellent post-process pipeline, the results here are convincing enough to simulate native 4K, and the game's cinematic look is quite striking, with a blend of hyper-realistic and natural qualities across characters and environments.
有人问蜘蛛侠制作人Bryan正式发售时游戏内城市的交通和车辆会做删减吗,制作人回答:NO
此外BOSS战中BOSS不会出现血条。
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