- 精华
- 0
- 帖子
- 2766
- 威望
- 0 点
- 积分
- 2943 点
- 种子
- 71 点
- 注册时间
- 2013-7-2
- 最后登录
- 2024-12-9
|
本帖最后由 goh2000 于 2019-6-19 21:00 编辑
新闻源:https://www.videogameschronicle. ... s-more-of-the-same/
白金工作室执行总监稻叶敦志接受了外媒VideoGamesChronicle采访,在采访中稻叶敦志宣称新世代主机毫无惊喜可言。
在采访中稻叶敦志说了一些他对新主机的看法:
”Asked for his reaction to the platform holders’ plans, Inaba said: “It’s OK. And by that I mean, I’m sure that things will move faster, graphics will be better and maybe it will be easier with less wait times… that’s good for the consumer.“
But it’s more of the same, quite frankly, compared to previous generations. It’s nothing that’s disruptive or super innovative, if you ask me.”
He added: “Game hardware used to be about custom chips that you couldn’t do on PCs. Now you look at it and they’re just grabbing stuff that already exists.
“The Switch, for example, is a Tegra which already existed and the other consoles are using very similar chips and graphics cards to what you see on PCs, but maybe slightly updated. None of it seems unique to that hardware anymore.”
“我的意思是,新主机有着AMD更强的硬件配置,他的速度更快,图形处理能力更强,读取速度进行特殊优化会更快,这对游戏玩家来说是好事,但以前的游戏硬件(游戏主机)都是围绕定制芯片打造,为的是让你做到一些无法在PC平台完成的事。现在你再看看主机,他们只是抓了一些已经存在的东西(貌似特指AMD PC硬件来制作主机)。举例来说,任天堂Switch使用的是已经面世的Tegra,而其他主机使用的芯片、显卡也和PC上常见的产品相似,虽然它们也许会在同档次使用配置上稍微地升级(优化)一些。但是这些都似乎不再是独一无二的产品了。”
但稻叶敦志似乎对云游戏的未来特别感兴趣,大家可以看看新闻源了。
|
|