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近日,知名爆料人Komachi Ensaka在***上曝光了多款AMD芯片信息,这些芯片与次世代主机Xbox Series X以及PS5有所关联。
WCCFtech报道称,Komachi Ensaka近日爆料了代号为Sparkman、Arden、Oberon、Ariel的四款芯片的信息,此前曾有传闻称前两款芯片与Xbox Series X主机有关,后两款则与PS5有关。
Komachi Ensaka爆料称,Sparkman和Arden芯片信息提及了光线追踪和可变速率着色(Variable Rate Shading),但Oberon和Ariel则没有。外媒WCCF Tech认为,如果这两款芯片的确与PS5主机有关,这也意味着索尼将不会通过AMD的技术来实现光线追踪和可变速率着色。
ps5和xsx的情报仍未完全揭露,但传言二者的性能相差无几。最新的报道提示,ps5的游戏表现力更强(https://wccftech.com/playstation ... arlett-performance/),因为ps5的软硬件开发完成度都更高些,但差距会随着xsx开发套件和相关软件放出后缩小。且软件工程师微软的专长,最终他们可能放出更先进的DirectX工具,使得即便硬件稍差也能提供更好的游戏表现。
“Right now, game performance is better on PS5. I believe that is probably because PS5 development hardware and software are in a more advanced state. I fully expect Scarlett to close that gap once they ship more mature dev kits and software.
It must be said, since software, not hardware, is a traditional Microsoft area of expertise, it's very possible that they could ultimately deliver more advanced DirectX development software, in the end, allowing games to run better on Scarlett even if the hardware is less capable.”
来源:https://wccftech.com/playstation-5-amd-raytracing/
感谢zhajj同学提供的外网链接,为减少机翻新闻,特手翻此新闻。 |
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