圣骑士
ユナちゃん、何してるんですか
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- 2006-9-4
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- 2015-7-31
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9/10
另外,德国的Gamepro给了87%
INFAMOUS=watchman保卫奇侠+heros天骄+GTA+闪电原力+三藩市
部分参考了索黑timts的翻译
PROS / General Quotes :
优点/引用:
- The ultimate superpower is given on the last stretch, which, depending how deep you go into the side missions, comes after a good ten or so hours of gameplay.
终极超能力将在游戏的最后阶段获得。 取决于你做了多少支线任务,最终阶段至少是在10个小时或是更多的时间后才会到来。
- The game's not just a looker, it's also structured really smartly, which sounds like a dull thing to be good at, but is actually crucial and brilliant.
游戏不仅仅画面好,而且(整个城市)构建得很好,或许听起来是乏味的优点,其实却是(对这类游戏来说)至关重要的
- You start off with the basics, such as a simple 'lightning bolt', draining electricity and climbing, REALLY good climbing. (They say later on it sometimes makes Uncharted and Assassin's Creed look dull in terms of the climbing).
玩家从比如“闪电”、吸取电力和爬墙这种基本能力开始。攀爬部分相当地好(废话,好歹人家是做过狡狐的),让神秘海域和刺客信条的攀爬部分都显得单调。
- It's good in two ways: It's super-powered, for one thing, so Cole can drop from any height without hurting himself, catch any ledge without finger-tip slipping, and scale just about any building (or giant industrial crane) in the city. And it's also good because it FEELS brilliant, a lovely balance of speed, fluidity and looseness on the one hand, and path-finding challenge on the other.
infamous的平台跳跃部分(platform)有两个很好的地方:1.cole的超能力使得他无论从什么地方掉下来都不会受伤,轻易抓住边缘不会打滑,可以爬城里的任何建筑或者大吊车。
2.在速度, 流程度, 路径的宽松里取得绝妙的平衡,却又不失挑战-你得学会自己找到最好的路径
- It's basically a big win, moreish and addictive wish a 'one more, mission, one more power' appeal that saw me complete the game twice over a four day weekend full of ruined bedtimes.
另人难以自拔地"完成一个新任务,获得一个新能力"的吸引力,让我们在4天的周末里面完成游戏两遍而导致缺乏睡眠。(想着完成这个任务就去睡觉,结果又多了一个新能力,于是又想尝试下这个新能力,结果又做了另外一个任务...最终结果就是一直睡不了觉)
- The combat's deep and spectacular, the climbing is slick and intuitive, and the story's got enough depth behind the flashy hero/villain hook to fully merit that all-important second playthrough.
战斗壮观而深刻,爬墙很流畅且直观,故事虽然是传统欧美英雄漫画的英雄与坏蛋却拥有足够的深度,绝对值得你再玩一遍
- There's genuinely nothing else like InFamous on Ps3, and it slots in very nicely alongside the machine's other big-name exclusives. People, we have another must-buy
ps3上面还没有一个与infamous类似的游戏,infamous的出现使得PS3的独占大作更加充实了。我们又有了一个必卖的游戏。
CONS :
缺点
There are occasional frustrations when the game wants to lock you onto the wrong piece of scenery, but it's a muscular and liberating experience that makes Assassin's Creed seem clumsy and Prince of Persia feel like it's running on autopilot.
有的时候在你进行平台跳跃时,游戏会把你锁定到你并不想跳的地方上,但是总体来说平台部分的绝妙平衡会让你觉得刺客信条太笨拙,而波斯王子就像自动导航一样太简单。
OST下载: https://bbs.a9vg.com/viewthread.php?tid=1169118&fpage=1. |
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