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本帖最后由 nsun009 于 2012-12-14 12:11 编辑
METAL GEAR RISING REVENGEANCEDECEMBER 13, 2012BY: SHUI TA
We really developed the game based on these two consoles [PS3, 360] and the Wii U, we think, is unique in a way that the controller is innovative and the entire console's pretty much not hand-in-hand with the consoles that we're making it for now. So if we were going to make it for the Wii U we'd have to start from zero again and really design something for that console, so we could say 100% that it was a good game for this console.
在接受Kotaku的采访时,Korekado表示:“我们确实是基于这两台主机(PS3和XBOX 360)和WiiU开发这款游戏的,我们认为这个独特的手柄非常有创新性,而我们正在做的东西和它并不是非常亲和。所以如果如果要为WiiU开发本作的话,我们不得不再次从零开始,真正为这台主机设计一些东西,让我们可以百分之百的说它将是该主机上非常好的一款游戏。”
http://www.examiner.com/article/ ... -for-nintendo-wii-u
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